Shipwright/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

17 lines
771 B
C

#ifndef DUNGEONS_YDAN_BOSS_SCENE_H
#define DUNGEONS_YDAN_BOSS_SCENE_H 1
#include "align_asset_macro.h"
#define dydan_boss_sceneTex_000F38 "__OTR__scenes/shared/ydan_boss_scene/ydan_boss_sceneTex_000F38"
static const ALIGN_ASSET(2) char ydan_boss_sceneTex_000F38[] = dydan_boss_sceneTex_000F38;
#define dydan_boss_sceneTLUT_000D30 "__OTR__scenes/shared/ydan_boss_scene/ydan_boss_sceneTLUT_000D30"
static const ALIGN_ASSET(2) char ydan_boss_sceneTLUT_000D30[] = dydan_boss_sceneTLUT_000D30;
#define dydan_boss_sceneCollisionHeader_000CFC "__OTR__scenes/shared/ydan_boss_scene/ydan_boss_sceneCollisionHeader_000CFC"
static const ALIGN_ASSET(2) char ydan_boss_sceneCollisionHeader_000CFC[] = dydan_boss_sceneCollisionHeader_000CFC;
#endif // DUNGEONS_YDAN_BOSS_SCENE_H