Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_2.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

35 lines
1.6 KiB
C

#ifndef DUNGEONS_YDAN_ROOM_2_H
#define DUNGEONS_YDAN_ROOM_2_H 1
#include "align_asset_macro.h"
#define dydan_room_2Tex_001D08 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_001D08"
static const ALIGN_ASSET(2) char ydan_room_2Tex_001D08[] = dydan_room_2Tex_001D08;
#define dydan_room_2Tex_002508 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_002508"
static const ALIGN_ASSET(2) char ydan_room_2Tex_002508[] = dydan_room_2Tex_002508;
#define dydan_room_2Tex_002D08 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_002D08"
static const ALIGN_ASSET(2) char ydan_room_2Tex_002D08[] = dydan_room_2Tex_002D08;
#define dydan_room_2Tex_003508 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_003508"
static const ALIGN_ASSET(2) char ydan_room_2Tex_003508[] = dydan_room_2Tex_003508;
#define dydan_room_2Tex_003D08 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_003D08"
static const ALIGN_ASSET(2) char ydan_room_2Tex_003D08[] = dydan_room_2Tex_003D08;
#define dydan_room_2Tex_004508 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_004508"
static const ALIGN_ASSET(2) char ydan_room_2Tex_004508[] = dydan_room_2Tex_004508;
#define dydan_room_2Tex_004F28 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_004F28"
static const ALIGN_ASSET(2) char ydan_room_2Tex_004F28[] = dydan_room_2Tex_004F28;
#define dydan_room_2DL_001160 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2DL_001160"
static const ALIGN_ASSET(2) char ydan_room_2DL_001160[] = dydan_room_2DL_001160;
#define dydan_room_2DL_004E50 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2DL_004E50"
static const ALIGN_ASSET(2) char ydan_room_2DL_004E50[] = dydan_room_2DL_004E50;
#endif // DUNGEONS_YDAN_ROOM_2_H