Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_23.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

80 lines
4.8 KiB
C

#ifndef DUNGEONS_JYASINZOU_ROOM_23_H
#define DUNGEONS_JYASINZOU_ROOM_23_H 1
#include "align_asset_macro.h"
#define djyasinzou_room_23Tex_004438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_004438"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_004438[] = djyasinzou_room_23Tex_004438;
#define djyasinzou_room_23Tex_004C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_004C38"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_004C38[] = djyasinzou_room_23Tex_004C38;
#define djyasinzou_room_23Tex_005438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_005438"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_005438[] = djyasinzou_room_23Tex_005438;
#define djyasinzou_room_23Tex_005838 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_005838"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_005838[] = djyasinzou_room_23Tex_005838;
#define djyasinzou_room_23Tex_006038 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006038"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006038[] = djyasinzou_room_23Tex_006038;
#define djyasinzou_room_23Tex_006438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006438"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006438[] = djyasinzou_room_23Tex_006438;
#define djyasinzou_room_23Tex_006C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006C38"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006C38[] = djyasinzou_room_23Tex_006C38;
#define djyasinzou_room_23Tex_007438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_007438"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_007438[] = djyasinzou_room_23Tex_007438;
#define djyasinzou_room_23Tex_007C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_007C38"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_007C38[] = djyasinzou_room_23Tex_007C38;
#define djyasinzou_room_23Tex_008038 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_008038"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_008038[] = djyasinzou_room_23Tex_008038;
#define djyasinzou_room_23Tex_008838 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_008838"
static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_008838[] = djyasinzou_room_23Tex_008838;
#define djyasinzou_room_23DL_000B48 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_000B48"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_000B48[] = djyasinzou_room_23DL_000B48;
#define djyasinzou_room_23DL_0010A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0010A0"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0010A0[] = djyasinzou_room_23DL_0010A0;
#define djyasinzou_room_23DL_0012E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0012E0"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0012E0[] = djyasinzou_room_23DL_0012E0;
#define djyasinzou_room_23DL_001550 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001550"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001550[] = djyasinzou_room_23DL_001550;
#define djyasinzou_room_23DL_001800 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001800"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001800[] = djyasinzou_room_23DL_001800;
#define djyasinzou_room_23DL_001AE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001AE8"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001AE8[] = djyasinzou_room_23DL_001AE8;
#define djyasinzou_room_23DL_001E00 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001E00"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001E00[] = djyasinzou_room_23DL_001E00;
#define djyasinzou_room_23DL_002B10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_002B10"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_002B10[] = djyasinzou_room_23DL_002B10;
#define djyasinzou_room_23DL_009140 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_009140"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_009140[] = djyasinzou_room_23DL_009140;
#define djyasinzou_room_23DL_003898 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_003898"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_003898[] = djyasinzou_room_23DL_003898;
#define djyasinzou_room_23DL_0004F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0004F0"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0004F0[] = djyasinzou_room_23DL_0004F0;
#define djyasinzou_room_23DL_003DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_003DE0"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_003DE0[] = djyasinzou_room_23DL_003DE0;
#define djyasinzou_room_23DL_004258 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_004258"
static const ALIGN_ASSET(2) char jyasinzou_room_23DL_004258[] = djyasinzou_room_23DL_004258;
#endif // DUNGEONS_JYASINZOU_ROOM_23_H