Shipwright/soh/assets/scenes/dungeons/ganon/ganon_room_4.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

47 lines
2.4 KiB
C

#ifndef DUNGEONS_GANON_ROOM_4_H
#define DUNGEONS_GANON_ROOM_4_H 1
#include "align_asset_macro.h"
#define dganon_room_4Tex_004668 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_004668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004668[] = dganon_room_4Tex_004668;
#define dganon_room_4Tex_004E68 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_004E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004E68[] = dganon_room_4Tex_004E68;
#define dganon_room_4Tex_005668 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_005668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005668[] = dganon_room_4Tex_005668;
#define dganon_room_4Tex_005A68 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_005A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005A68[] = dganon_room_4Tex_005A68;
#define dganon_room_4Tex_006268 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_006268"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006268[] = dganon_room_4Tex_006268;
#define dganon_room_4Tex_006668 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_006668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006668[] = dganon_room_4Tex_006668;
#define dganon_room_4Tex_006A68 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_006A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006A68[] = dganon_room_4Tex_006A68;
#define dganon_room_4Tex_006E68 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_006E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006E68[] = dganon_room_4Tex_006E68;
#define dganon_room_4Tex_007668 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_007668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007668[] = dganon_room_4Tex_007668;
#define dganon_room_4Tex_007E68 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_007E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007E68[] = dganon_room_4Tex_007E68;
#define dganon_room_4Tex_0088D0 "__OTR__scenes/shared/ganon_scene/ganon_room_4Tex_0088D0"
static const ALIGN_ASSET(2) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0;
#define dganon_room_4DL_004650 "__OTR__scenes/shared/ganon_scene/ganon_room_4DL_004650"
static const ALIGN_ASSET(2) char ganon_room_4DL_004650[] = dganon_room_4DL_004650;
#define dganon_room_4DL_0088C0 "__OTR__scenes/shared/ganon_scene/ganon_room_4DL_0088C0"
static const ALIGN_ASSET(2) char ganon_room_4DL_0088C0[] = dganon_room_4DL_0088C0;
#endif // DUNGEONS_GANON_ROOM_4_H