Shipwright/soh/assets/scenes/dungeons/ganon/ganon_room_0.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

35 lines
1.7 KiB
C

#ifndef DUNGEONS_GANON_ROOM_0_H
#define DUNGEONS_GANON_ROOM_0_H 1
#include "align_asset_macro.h"
#define dganon_room_0Tex_004C68 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_004C68"
static const ALIGN_ASSET(2) char ganon_room_0Tex_004C68[] = dganon_room_0Tex_004C68;
#define dganon_room_0Tex_005468 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_005468"
static const ALIGN_ASSET(2) char ganon_room_0Tex_005468[] = dganon_room_0Tex_005468;
#define dganon_room_0Tex_005C68 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_005C68"
static const ALIGN_ASSET(2) char ganon_room_0Tex_005C68[] = dganon_room_0Tex_005C68;
#define dganon_room_0Tex_006068 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_006068"
static const ALIGN_ASSET(2) char ganon_room_0Tex_006068[] = dganon_room_0Tex_006068;
#define dganon_room_0Tex_006868 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_006868"
static const ALIGN_ASSET(2) char ganon_room_0Tex_006868[] = dganon_room_0Tex_006868;
#define dganon_room_0Tex_007068 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_007068"
static const ALIGN_ASSET(2) char ganon_room_0Tex_007068[] = dganon_room_0Tex_007068;
#define dganon_room_0Tex_0076D0 "__OTR__scenes/shared/ganon_scene/ganon_room_0Tex_0076D0"
static const ALIGN_ASSET(2) char ganon_room_0Tex_0076D0[] = dganon_room_0Tex_0076D0;
#define dganon_room_0DL_004C50 "__OTR__scenes/shared/ganon_scene/ganon_room_0DL_004C50"
static const ALIGN_ASSET(2) char ganon_room_0DL_004C50[] = dganon_room_0DL_004C50;
#define dganon_room_0DL_0076C0 "__OTR__scenes/shared/ganon_scene/ganon_room_0DL_0076C0"
static const ALIGN_ASSET(2) char ganon_room_0DL_0076C0[] = dganon_room_0DL_0076C0;
#endif // DUNGEONS_GANON_ROOM_0_H