Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_9.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

17 lines
673 B
C

#ifndef DUNGEONS_BDAN_ROOM_9_H
#define DUNGEONS_BDAN_ROOM_9_H 1
#include "align_asset_macro.h"
#define dbdan_room_9Tex_003828 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Tex_003828"
static const ALIGN_ASSET(2) char bdan_room_9Tex_003828[] = dbdan_room_9Tex_003828;
#define dbdan_room_9DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9DL_003790"
static const ALIGN_ASSET(2) char bdan_room_9DL_003790[] = dbdan_room_9DL_003790;
#define dbdan_room_9Set_0000A0DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Set_0000A0DL_003790"
static const ALIGN_ASSET(2) char bdan_room_9Set_0000A0DL_003790[] = dbdan_room_9Set_0000A0DL_003790;
#endif // DUNGEONS_BDAN_ROOM_9_H