Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_2.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

62 lines
3.2 KiB
C

#ifndef DUNGEONS_HIDAN_ROOM_2_H
#define DUNGEONS_HIDAN_ROOM_2_H 1
#include "align_asset_macro.h"
#define dHIDAN_room_2Tex_009628 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_009628"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_009628[] = dHIDAN_room_2Tex_009628;
#define dHIDAN_room_2Tex_009828 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_009828"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_009828[] = dHIDAN_room_2Tex_009828;
#define dHIDAN_room_2Tex_00A028 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00A028"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00A028[] = dHIDAN_room_2Tex_00A028;
#define dHIDAN_room_2Tex_00A828 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00A828"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00A828[] = dHIDAN_room_2Tex_00A828;
#define dHIDAN_room_2Tex_00AC28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00AC28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00AC28[] = dHIDAN_room_2Tex_00AC28;
#define dHIDAN_room_2Tex_00BC28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00BC28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00BC28[] = dHIDAN_room_2Tex_00BC28;
#define dHIDAN_room_2Tex_00CC28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00CC28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00CC28[] = dHIDAN_room_2Tex_00CC28;
#define dHIDAN_room_2Tex_00CE28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00CE28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00CE28[] = dHIDAN_room_2Tex_00CE28;
#define dHIDAN_room_2Tex_00DE28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00DE28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00DE28[] = dHIDAN_room_2Tex_00DE28;
#define dHIDAN_room_2Tex_00E028 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00E028"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00E028[] = dHIDAN_room_2Tex_00E028;
#define dHIDAN_room_2Tex_00E428 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00E428"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00E428[] = dHIDAN_room_2Tex_00E428;
#define dHIDAN_room_2Tex_00EC28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00EC28"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00EC28[] = dHIDAN_room_2Tex_00EC28;
#define dHIDAN_room_2Tex_00F028 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00F028"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00F028[] = dHIDAN_room_2Tex_00F028;
#define dHIDAN_room_2Tex_00F828 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00F828"
static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00F828[] = dHIDAN_room_2Tex_00F828;
#define dHIDAN_room_2DL_0094C0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2DL_0094C0"
static const ALIGN_ASSET(2) char HIDAN_room_2DL_0094C0[] = dHIDAN_room_2DL_0094C0;
#define dHIDAN_room_2DL_002A80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2DL_002A80"
static const ALIGN_ASSET(2) char HIDAN_room_2DL_002A80[] = dHIDAN_room_2DL_002A80;
#define dHIDAN_room_2DL_005A80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2DL_005A80"
static const ALIGN_ASSET(2) char HIDAN_room_2DL_005A80[] = dHIDAN_room_2DL_005A80;
#define dHIDAN_room_2DL_0079A0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2DL_0079A0"
static const ALIGN_ASSET(2) char HIDAN_room_2DL_0079A0[] = dHIDAN_room_2DL_0079A0;
#endif // DUNGEONS_HIDAN_ROOM_2_H