Shipwright/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

23 lines
1.2 KiB
C

#ifndef DUNGEONS_HAKADAN_BS_SCENE_H
#define DUNGEONS_HAKADAN_BS_SCENE_H 1
#include "align_asset_macro.h"
#define dHAKAdan_bs_sceneTex_001380 "__OTR__scenes/shared/HAKAdan_bs_scene/HAKAdan_bs_sceneTex_001380"
static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001380[] = dHAKAdan_bs_sceneTex_001380;
#define dHAKAdan_bs_sceneTex_001580 "__OTR__scenes/shared/HAKAdan_bs_scene/HAKAdan_bs_sceneTex_001580"
static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001580[] = dHAKAdan_bs_sceneTex_001580;
#define dHAKAdan_bs_sceneTex_001780 "__OTR__scenes/shared/HAKAdan_bs_scene/HAKAdan_bs_sceneTex_001780"
static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001780[] = dHAKAdan_bs_sceneTex_001780;
#define dHAKAdan_bs_sceneTex_001F80 "__OTR__scenes/shared/HAKAdan_bs_scene/HAKAdan_bs_sceneTex_001F80"
static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001F80[] = dHAKAdan_bs_sceneTex_001F80;
#define dHAKAdan_bs_sceneCollisionHeader_00134C "__OTR__scenes/shared/HAKAdan_bs_scene/HAKAdan_bs_sceneCollisionHeader_00134C"
static const ALIGN_ASSET(2) char HAKAdan_bs_sceneCollisionHeader_00134C[] = dHAKAdan_bs_sceneCollisionHeader_00134C;
#endif // DUNGEONS_HAKADAN_BS_SCENE_H