Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_5.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

44 lines
2.3 KiB
C

#ifndef DUNGEONS_HAKADAN_ROOM_5_H
#define DUNGEONS_HAKADAN_ROOM_5_H 1
#include "align_asset_macro.h"
#define dHAKAdan_room_5Tex_003CC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_003CC0"
static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_003CC0[] = dHAKAdan_room_5Tex_003CC0;
#define dHAKAdan_room_5Tex_0040C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0040C0"
static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0040C0[] = dHAKAdan_room_5Tex_0040C0;
#define dHAKAdan_room_5Tex_0048C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0048C0"
static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0048C0[] = dHAKAdan_room_5Tex_0048C0;
#define dHAKAdan_room_5Tex_004AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_004AC0"
static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_004AC0[] = dHAKAdan_room_5Tex_004AC0;
#define dHAKAdan_room_5Tex_0052C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0052C0"
static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0052C0[] = dHAKAdan_room_5Tex_0052C0;
#define dHAKAdan_room_5DL_002E10 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002E10"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002E10[] = dHAKAdan_room_5DL_002E10;
#define dHAKAdan_room_5DL_003398 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003398"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003398[] = dHAKAdan_room_5DL_003398;
#define dHAKAdan_room_5DL_003938 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003938"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003938[] = dHAKAdan_room_5DL_003938;
#define dHAKAdan_room_5DL_0001F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0001F0"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0001F0[] = dHAKAdan_room_5DL_0001F0;
#define dHAKAdan_room_5DL_003B88 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003B88"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003B88[] = dHAKAdan_room_5DL_003B88;
#define dHAKAdan_room_5DL_0019E8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0019E8"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0019E8[] = dHAKAdan_room_5DL_0019E8;
#define dHAKAdan_room_5DL_002098 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002098"
static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002098[] = dHAKAdan_room_5DL_002098;
#endif // DUNGEONS_HAKADAN_ROOM_5_H