mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
23 lines
1.1 KiB
C
23 lines
1.1 KiB
C
#ifndef DUNGEONS_FIRE_BS_SCENE_H
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#define DUNGEONS_FIRE_BS_SCENE_H 1
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#include "align_asset_macro.h"
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#define dFIRE_bs_sceneTex_002C00 "__OTR__scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_002C00"
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static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_002C00[] = dFIRE_bs_sceneTex_002C00;
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#define dFIRE_bs_sceneTex_003400 "__OTR__scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_003400"
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static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_003400[] = dFIRE_bs_sceneTex_003400;
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#define dFIRE_bs_sceneTex_003C00 "__OTR__scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_003C00"
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static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_003C00[] = dFIRE_bs_sceneTex_003C00;
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#define dFIRE_bs_sceneTex_004400 "__OTR__scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_004400"
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static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_004400[] = dFIRE_bs_sceneTex_004400;
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#define dFIRE_bs_sceneCollisionHeader_002BCC "__OTR__scenes/shared/FIRE_bs_scene/FIRE_bs_sceneCollisionHeader_002BCC"
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static const ALIGN_ASSET(2) char FIRE_bs_sceneCollisionHeader_002BCC[] = dFIRE_bs_sceneCollisionHeader_002BCC;
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#endif // DUNGEONS_FIRE_BS_SCENE_H
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