mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-09-19 14:30:43 -07:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
38 lines
2.0 KiB
C
38 lines
2.0 KiB
C
#ifndef DUNGEONS_BMORI1_SCENE_H
|
|
#define DUNGEONS_BMORI1_SCENE_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dBmori1_sceneTex_014490 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_014490"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTex_014490[] = dBmori1_sceneTex_014490;
|
|
|
|
#define dBmori1_sceneTex_015590 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015590"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTex_015590[] = dBmori1_sceneTex_015590;
|
|
|
|
#define dBmori1_sceneTex_015690 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015690"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTex_015690[] = dBmori1_sceneTex_015690;
|
|
|
|
#define dBmori1_sceneTex_015A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015A90"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTex_015A90[] = dBmori1_sceneTex_015A90;
|
|
|
|
#define dBmori1_sceneTex_015B90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015B90"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTex_015B90[] = dBmori1_sceneTex_015B90;
|
|
|
|
#define dBmori1_sceneTLUT_014080 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTLUT_014080"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTLUT_014080[] = dBmori1_sceneTLUT_014080;
|
|
|
|
#define dBmori1_sceneTLUT_014288 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTLUT_014288"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneTLUT_014288[] = dBmori1_sceneTLUT_014288;
|
|
|
|
#define dgForestTempleDayEntranceTex "__OTR__scenes/nonmq/Bmori1_scene/gForestTempleDayEntranceTex"
|
|
static const ALIGN_ASSET(2) char gForestTempleDayEntranceTex[] = dgForestTempleDayEntranceTex;
|
|
|
|
#define dgForestTempleNightEntranceTex "__OTR__scenes/nonmq/Bmori1_scene/gForestTempleNightEntranceTex"
|
|
static const ALIGN_ASSET(2) char gForestTempleNightEntranceTex[] = dgForestTempleNightEntranceTex;
|
|
|
|
#define dBmori1_sceneCollisionHeader_014054 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneCollisionHeader_014054"
|
|
static const ALIGN_ASSET(2) char Bmori1_sceneCollisionHeader_014054[] = dBmori1_sceneCollisionHeader_014054;
|
|
|
|
|
|
#endif // DUNGEONS_BMORI1_SCENE_H
|