Shipwright/soh/assets/overlays/ovl_Magic_Dark/ovl_Magic_Dark.h

19 lines
703 B
C

#ifndef OVERLAYS_OVL_MAGIC_DARK_H
#define OVERLAYS_OVL_MAGIC_DARK_H 1
#include "align_asset_macro.h"
#define dsDiamondTex "__OTR__overlays/ovl_Magic_Dark/sDiamondTex"
static const ALIGN_ASSET(2) char sDiamondTex[] = dsDiamondTex;
#define dsDiamondVtx "__OTR__overlays/ovl_Magic_Dark/sDiamondVtx"
static const ALIGN_ASSET(2) char sDiamondVtx[] = dsDiamondVtx;
#define dsDiamondMaterialDL "__OTR__overlays/ovl_Magic_Dark/sDiamondMaterialDL"
static const ALIGN_ASSET(2) char sDiamondMaterialDL[] = dsDiamondMaterialDL;
#define dsDiamondModelDL "__OTR__overlays/ovl_Magic_Dark/sDiamondModelDL"
static const ALIGN_ASSET(2) char sDiamondModelDL[] = dsDiamondModelDL;
#endif // OVERLAYS_OVL_MAGIC_DARK_H