Shipwright/soh/assets/overlays/ovl_En_Jsjutan/ovl_En_Jsjutan.h

37 lines
1.4 KiB
C

#ifndef OVERLAYS_OVL_EN_JSJUTAN_H
#define OVERLAYS_OVL_EN_JSJUTAN_H 1
#include "align_asset_macro.h"
#define dsCarpetTex "__OTR__overlays/ovl_En_Jsjutan/sCarpetTex"
static const ALIGN_ASSET(2) char sCarpetTex[] = dsCarpetTex;
#define dgShadowOddVtx "__OTR__overlays/ovl_En_Jsjutan/gShadowOddVtx"
static const ALIGN_ASSET(2) char gShadowOddVtx[] = dgShadowOddVtx;
#define dsShadowEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sShadowEvenVtx"
static const ALIGN_ASSET(2) char sShadowEvenVtx[] = dsShadowEvenVtx;
#define dsCarpetOddVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetOddVtx"
static const ALIGN_ASSET(2) char sCarpetOddVtx[] = dsCarpetOddVtx;
#define dsCarpetMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sCarpetMaterialDL"
static const ALIGN_ASSET(2) char sCarpetMaterialDL[] = dsCarpetMaterialDL;
#define dsShadowMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sShadowMaterialDL"
static const ALIGN_ASSET(2) char sShadowMaterialDL[] = dsShadowMaterialDL;
#define dsModelDL "__OTR__overlays/ovl_En_Jsjutan/sModelDL"
static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL;
#define dsCarpetEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetEvenVtx"
static const ALIGN_ASSET(2) char sCarpetEvenVtx[] = dsCarpetEvenVtx;
#define dsCol "__OTR__overlays/ovl_En_Jsjutan/sCol"
static const ALIGN_ASSET(2) char sCol[] = dsCol;
extern u8 sShadowTex[2048];
#endif // OVERLAYS_OVL_EN_JSJUTAN_H