Shipwright/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h
Adam Bird 024c5e0b5f
Sync asset names with decomp documentation (#3153)
* sync asset names with decomp

* whitespace and tweak
2023-09-10 12:21:56 -05:00

121 lines
6.7 KiB
C

#ifndef OVERLAYS_OVL_BOSS_GANON2_H
#define OVERLAYS_OVL_BOSS_GANON2_H 1
#include "align_asset_macro.h"
#define dgGanonLightOrbTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbTex"
static const ALIGN_ASSET(2) char gGanonLightOrbTex[] = dgGanonLightOrbTex;
#define dovl_Boss_Ganon2_Vtx_00B2C8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B2C8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B2C8[] = dovl_Boss_Ganon2_Vtx_00B2C8;
#define dgGanonLightOrbMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbMaterialDL"
static const ALIGN_ASSET(2) char gGanonLightOrbMaterialDL[] = dgGanonLightOrbMaterialDL;
#define dgGanonLightOrbModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbModelDL"
static const ALIGN_ASSET(2) char gGanonLightOrbModelDL[] = dgGanonLightOrbModelDL;
#define dovl_Boss_Ganon2_Vtx_00B390 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B390"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B390[] = dovl_Boss_Ganon2_Vtx_00B390;
#define dgGanonShadowMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowMaterialDL"
static const ALIGN_ASSET(2) char gGanonShadowMaterialDL[] = dgGanonShadowMaterialDL;
#define dgGanonShadowModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowModelDL"
static const ALIGN_ASSET(2) char gGanonShadowModelDL[] = dgGanonShadowModelDL;
#define dgGanonSwordTrailTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailTex"
static const ALIGN_ASSET(2) char gGanonSwordTrailTex[] = dgGanonSwordTrailTex;
#define dgGanonSwordTrailMaskTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailMaskTex"
static const ALIGN_ASSET(2) char gGanonSwordTrailMaskTex[] = dgGanonSwordTrailMaskTex;
#define dgGanonSwordTrailVtx "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailVtx"
static const ALIGN_ASSET(2) char gGanonSwordTrailVtx[] = dgGanonSwordTrailVtx;
#define dgGanonSwordTrailDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailDL"
static const ALIGN_ASSET(2) char gGanonSwordTrailDL[] = dgGanonSwordTrailDL;
#define dgGanonTriforceTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceTex"
static const ALIGN_ASSET(2) char gGanonTriforceTex[] = dgGanonTriforceTex;
#define dovl_Boss_Ganon2_Vtx_00CC98 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00CC98"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00CC98[] = dovl_Boss_Ganon2_Vtx_00CC98;
#define dgGanonTriforceDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceDL"
static const ALIGN_ASSET(2) char gGanonTriforceDL[] = dgGanonTriforceDL;
#define dgGanonLightningTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningTex"
static const ALIGN_ASSET(2) char gGanonLightningTex[] = dgGanonLightningTex;
#define dovl_Boss_Ganon2_Vtx_00D758 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00D758"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00D758[] = dovl_Boss_Ganon2_Vtx_00D758;
#define dgGanonLightningDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningDL"
static const ALIGN_ASSET(2) char gGanonLightningDL[] = dgGanonLightningDL;
#define dgGanonFireRingTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingTex"
static const ALIGN_ASSET(2) char gGanonFireRingTex[] = dgGanonFireRingTex;
#define dovl_Boss_Ganon2_Vtx_00E020 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00E020"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00E020[] = dovl_Boss_Ganon2_Vtx_00E020;
#define dgGanonFireRingDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingDL"
static const ALIGN_ASSET(2) char gGanonFireRingDL[] = dgGanonFireRingDL;
#define dgGanonZeldaMagicTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicTex"
static const ALIGN_ASSET(2) char gGanonZeldaMagicTex[] = dgGanonZeldaMagicTex;
#define dovl_Boss_Ganon2_Vtx_00EAE0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00EAE0"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00EAE0[] = dovl_Boss_Ganon2_Vtx_00EAE0;
#define dgGanonZeldaMagicDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicDL"
static const ALIGN_ASSET(2) char gGanonZeldaMagicDL[] = dgGanonZeldaMagicDL;
#define dgGanonMasterSwordShadowTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordShadowTex[] = dgGanonMasterSwordShadowTex;
#define dovl_Boss_Ganon2_Vtx_00F148 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00F148"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00F148[] = dovl_Boss_Ganon2_Vtx_00F148;
#define dgGanonMasterSwordShadowDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowDL"
static const ALIGN_ASSET(2) char gGanonMasterSwordShadowDL[] = dgGanonMasterSwordShadowDL;
#define dgGanonMasterSwordPommelTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordPommelTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordPommelTex[] = dgGanonMasterSwordPommelTex;
#define dgGanonMasterSwordGuardTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordGuardTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordGuardTex[] = dgGanonMasterSwordGuardTex;
#define dovl_Boss_Ganon2_Vtx_00FC08 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC08"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC08[] = dovl_Boss_Ganon2_Vtx_00FC08;
#define dovl_Boss_Ganon2_Vtx_00FC38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC38"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC38[] = dovl_Boss_Ganon2_Vtx_00FC38;
#define dovl_Boss_Ganon2_Vtx_00FE38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FE38"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FE38[] = dovl_Boss_Ganon2_Vtx_00FE38;
#define dovl_Boss_Ganon2_Vtx_00FF28 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FF28"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FF28[] = dovl_Boss_Ganon2_Vtx_00FF28;
#define dovl_Boss_Ganon2_Vtx_00FFD8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FFD8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FFD8[] = dovl_Boss_Ganon2_Vtx_00FFD8;
#define dovl_Boss_Ganon2_Vtx_010038 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010038"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010038[] = dovl_Boss_Ganon2_Vtx_010038;
#define dovl_Boss_Ganon2_Vtx_0100F8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_0100F8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_0100F8[] = dovl_Boss_Ganon2_Vtx_0100F8;
#define dovl_Boss_Ganon2_Vtx_010198 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010198"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010198[] = dovl_Boss_Ganon2_Vtx_010198;
#define dovl_Boss_Ganon2_Vtx_010298 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010298"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010298[] = dovl_Boss_Ganon2_Vtx_010298;
#define dgGanonMasterSwordDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordDL"
static const ALIGN_ASSET(2) char gGanonMasterSwordDL[] = dgGanonMasterSwordDL;
#endif // OVERLAYS_OVL_BOSS_GANON2_H