Shipwright/soh/assets/objects/object_zo/object_zo.h

137 lines
6.2 KiB
C

#ifndef OBJECTS_OBJECT_ZO_H
#define OBJECTS_OBJECT_ZO_H 1
#include "align_asset_macro.h"
#define dgZoraSkel "__OTR__objects/object_zo/gZoraSkel"
static const ALIGN_ASSET(2) char gZoraSkel[] = dgZoraSkel;
#define dgZoraPelvisDL "__OTR__objects/object_zo/gZoraPelvisDL"
static const ALIGN_ASSET(2) char gZoraPelvisDL[] = dgZoraPelvisDL;
#define dgZoraLeftThighsDL "__OTR__objects/object_zo/gZoraLeftThighsDL"
static const ALIGN_ASSET(2) char gZoraLeftThighsDL[] = dgZoraLeftThighsDL;
#define dgZoraLeftShinDL "__OTR__objects/object_zo/gZoraLeftShinDL"
static const ALIGN_ASSET(2) char gZoraLeftShinDL[] = dgZoraLeftShinDL;
#define dgZoraLeftFootDL "__OTR__objects/object_zo/gZoraLeftFootDL"
static const ALIGN_ASSET(2) char gZoraLeftFootDL[] = dgZoraLeftFootDL;
#define dgZoraRightThighsDL "__OTR__objects/object_zo/gZoraRightThighsDL"
static const ALIGN_ASSET(2) char gZoraRightThighsDL[] = dgZoraRightThighsDL;
#define dgZoraRightShinDL "__OTR__objects/object_zo/gZoraRightShinDL"
static const ALIGN_ASSET(2) char gZoraRightShinDL[] = dgZoraRightShinDL;
#define dgZoraRightFootDL "__OTR__objects/object_zo/gZoraRightFootDL"
static const ALIGN_ASSET(2) char gZoraRightFootDL[] = dgZoraRightFootDL;
#define dgZoraTorsoDL "__OTR__objects/object_zo/gZoraTorsoDL"
static const ALIGN_ASSET(2) char gZoraTorsoDL[] = dgZoraTorsoDL;
#define dgZoraLeftArmDL "__OTR__objects/object_zo/gZoraLeftArmDL"
static const ALIGN_ASSET(2) char gZoraLeftArmDL[] = dgZoraLeftArmDL;
#define dgZoraLeftForearmDL "__OTR__objects/object_zo/gZoraLeftForearmDL"
static const ALIGN_ASSET(2) char gZoraLeftForearmDL[] = dgZoraLeftForearmDL;
#define dgZoraLeftHandDL "__OTR__objects/object_zo/gZoraLeftHandDL"
static const ALIGN_ASSET(2) char gZoraLeftHandDL[] = dgZoraLeftHandDL;
#define dgZoraRightArmDL "__OTR__objects/object_zo/gZoraRightArmDL"
static const ALIGN_ASSET(2) char gZoraRightArmDL[] = dgZoraRightArmDL;
#define dgZoraRightForearmDL "__OTR__objects/object_zo/gZoraRightForearmDL"
static const ALIGN_ASSET(2) char gZoraRightForearmDL[] = dgZoraRightForearmDL;
#define dgZoraRightHandDL "__OTR__objects/object_zo/gZoraRightHandDL"
static const ALIGN_ASSET(2) char gZoraRightHandDL[] = dgZoraRightHandDL;
#define dgZoraHeadDL "__OTR__objects/object_zo/gZoraHeadDL"
static const ALIGN_ASSET(2) char gZoraHeadDL[] = dgZoraHeadDL;
#define dgZoraHeadTail1DL "__OTR__objects/object_zo/gZoraHeadTail1DL"
static const ALIGN_ASSET(2) char gZoraHeadTail1DL[] = dgZoraHeadTail1DL;
#define dgZoraHeadTail2DL "__OTR__objects/object_zo/gZoraHeadTail2DL"
static const ALIGN_ASSET(2) char gZoraHeadTail2DL[] = dgZoraHeadTail2DL;
#define dgZoraHeadTail3DL "__OTR__objects/object_zo/gZoraHeadTail3DL"
static const ALIGN_ASSET(2) char gZoraHeadTail3DL[] = dgZoraHeadTail3DL;
#define dgZoraHeadTailFinDL "__OTR__objects/object_zo/gZoraHeadTailFinDL"
static const ALIGN_ASSET(2) char gZoraHeadTailFinDL[] = dgZoraHeadTailFinDL;
#define dgZoraIdleAnim "__OTR__objects/object_zo/gZoraIdleAnim"
static const ALIGN_ASSET(2) char gZoraIdleAnim[] = dgZoraIdleAnim;
#define dgZoraSurfaceAnim "__OTR__objects/object_zo/gZoraSurfaceAnim"
static const ALIGN_ASSET(2) char gZoraSurfaceAnim[] = dgZoraSurfaceAnim;
#define dgZoraThrowRupeesAnim "__OTR__objects/object_zo/gZoraThrowRupeesAnim"
static const ALIGN_ASSET(2) char gZoraThrowRupeesAnim[] = dgZoraThrowRupeesAnim;
#define dgZoraHandsOnHipsTappingFootAnim "__OTR__objects/object_zo/gZoraHandsOnHipsTappingFootAnim"
static const ALIGN_ASSET(2) char gZoraHandsOnHipsTappingFootAnim[] = dgZoraHandsOnHipsTappingFootAnim;
#define dgZoraOpenArmsAnim "__OTR__objects/object_zo/gZoraOpenArmsAnim"
static const ALIGN_ASSET(2) char gZoraOpenArmsAnim[] = dgZoraOpenArmsAnim;
#define dgZoraEyeOpenTex "__OTR__objects/object_zo/gZoraEyeOpenTex"
static const ALIGN_ASSET(2) char gZoraEyeOpenTex[] = dgZoraEyeOpenTex;
#define dgZoraEyeHalfTex "__OTR__objects/object_zo/gZoraEyeHalfTex"
static const ALIGN_ASSET(2) char gZoraEyeHalfTex[] = dgZoraEyeHalfTex;
#define dgZoraEyeClosedTex "__OTR__objects/object_zo/gZoraEyeClosedTex"
static const ALIGN_ASSET(2) char gZoraEyeClosedTex[] = dgZoraEyeClosedTex;
#define dgZoraMouthTex "__OTR__objects/object_zo/gZoraMouthTex"
static const ALIGN_ASSET(2) char gZoraMouthTex[] = dgZoraMouthTex;
#define dgZoraHeadTailTex "__OTR__objects/object_zo/gZoraHeadTailTex"
static const ALIGN_ASSET(2) char gZoraHeadTailTex[] = dgZoraHeadTailTex;
#define dgZoraHandTex "__OTR__objects/object_zo/gZoraHandTex"
static const ALIGN_ASSET(2) char gZoraHandTex[] = dgZoraHandTex;
#define dgZoraKneeTex "__OTR__objects/object_zo/gZoraKneeTex"
static const ALIGN_ASSET(2) char gZoraKneeTex[] = dgZoraKneeTex;
#define dgZoraHeadTex "__OTR__objects/object_zo/gZoraHeadTex"
static const ALIGN_ASSET(2) char gZoraHeadTex[] = dgZoraHeadTex;
#define dgZoraFinTex "__OTR__objects/object_zo/gZoraFinTex"
static const ALIGN_ASSET(2) char gZoraFinTex[] = dgZoraFinTex;
#define dgZoraTLUT "__OTR__objects/object_zo/gZoraTLUT"
static const ALIGN_ASSET(2) char gZoraTLUT[] = dgZoraTLUT;
#define dgZoraBubblesTex "__OTR__objects/object_zo/gZoraBubblesTex"
static const ALIGN_ASSET(2) char gZoraBubblesTex[] = dgZoraBubblesTex;
#define dgZoraBubblesMaterialDL "__OTR__objects/object_zo/gZoraBubblesMaterialDL"
static const ALIGN_ASSET(2) char gZoraBubblesMaterialDL[] = dgZoraBubblesMaterialDL;
#define dgZoraBubblesModelDL "__OTR__objects/object_zo/gZoraBubblesModelDL"
static const ALIGN_ASSET(2) char gZoraBubblesModelDL[] = dgZoraBubblesModelDL;
#define dgZoraSplashesTex "__OTR__objects/object_zo/gZoraSplashesTex"
static const ALIGN_ASSET(2) char gZoraSplashesTex[] = dgZoraSplashesTex;
#define dgZoraSplashesMaterialDL "__OTR__objects/object_zo/gZoraSplashesMaterialDL"
static const ALIGN_ASSET(2) char gZoraSplashesMaterialDL[] = dgZoraSplashesMaterialDL;
#define dgZoraSplashesModelDL "__OTR__objects/object_zo/gZoraSplashesModelDL"
static const ALIGN_ASSET(2) char gZoraSplashesModelDL[] = dgZoraSplashesModelDL;
#define dgZoraRipplesMaterialDL "__OTR__objects/object_zo/gZoraRipplesMaterialDL"
static const ALIGN_ASSET(2) char gZoraRipplesMaterialDL[] = dgZoraRipplesMaterialDL;
#define dgZoraRipplesModelDL "__OTR__objects/object_zo/gZoraRipplesModelDL"
static const ALIGN_ASSET(2) char gZoraRipplesModelDL[] = dgZoraRipplesModelDL;
#endif // OBJECTS_OBJECT_ZO_H