Shipwright/soh/assets/objects/object_tsubo/object_tsubo.h

22 lines
997 B
C

#ifndef OBJECTS_OBJECT_TSUBO_H
#define OBJECTS_OBJECT_TSUBO_H 1
#include "align_asset_macro.h"
#define dobject_tsubo_Tex_000000 "__OTR__objects/object_tsubo/object_tsubo_Tex_000000"
static const ALIGN_ASSET(2) char object_tsubo_Tex_000000[] = dobject_tsubo_Tex_000000;
#define dobject_tsubo_Tex_001000 "__OTR__objects/object_tsubo/object_tsubo_Tex_001000"
static const ALIGN_ASSET(2) char object_tsubo_Tex_001000[] = dobject_tsubo_Tex_001000;
#define dobject_tsubo_Tex_001200 "__OTR__objects/object_tsubo/object_tsubo_Tex_001200"
static const ALIGN_ASSET(2) char object_tsubo_Tex_001200[] = dobject_tsubo_Tex_001200;
#define dobject_tsubo_DL_0017C0 "__OTR__objects/object_tsubo/object_tsubo_DL_0017C0"
static const ALIGN_ASSET(2) char object_tsubo_DL_0017C0[] = dobject_tsubo_DL_0017C0;
#define dobject_tsubo_DL_001960 "__OTR__objects/object_tsubo/object_tsubo_DL_001960"
static const ALIGN_ASSET(2) char object_tsubo_DL_001960[] = dobject_tsubo_DL_001960;
#endif // OBJECTS_OBJECT_TSUBO_H