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25 lines
1.3 KiB
C
25 lines
1.3 KiB
C
#ifndef OBJECTS_OBJECT_SPOT12_OBJ_H
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#define OBJECTS_OBJECT_SPOT12_OBJ_H 1
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#include "align_asset_macro.h"
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#define dgGerudoFortressWastelandGateDL "__OTR__objects/object_spot12_obj/gGerudoFortressWastelandGateDL"
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static const ALIGN_ASSET(2) char gGerudoFortressWastelandGateDL[] = dgGerudoFortressWastelandGateDL;
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#define dgGerudoFortressWastelandGateTex "__OTR__objects/object_spot12_obj/gGerudoFortressWastelandGateTex"
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static const ALIGN_ASSET(2) char gGerudoFortressWastelandGateTex[] = dgGerudoFortressWastelandGateTex;
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#define dgGerudoFortressWastelandGateCol "__OTR__objects/object_spot12_obj/gGerudoFortressWastelandGateCol"
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static const ALIGN_ASSET(2) char gGerudoFortressWastelandGateCol[] = dgGerudoFortressWastelandGateCol;
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#define dgGerudoFortressGTGShutterDL "__OTR__objects/object_spot12_obj/gGerudoFortressGTGShutterDL"
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static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterDL[] = dgGerudoFortressGTGShutterDL;
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#define dgGerudoFortressGTGShutterTex "__OTR__objects/object_spot12_obj/gGerudoFortressGTGShutterTex"
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static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterTex[] = dgGerudoFortressGTGShutterTex;
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#define dgGerudoFortressGTGShutterCol "__OTR__objects/object_spot12_obj/gGerudoFortressGTGShutterCol"
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static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterCol[] = dgGerudoFortressGTGShutterCol;
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#endif // OBJECTS_OBJECT_SPOT12_OBJ_H
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