Shipwright/soh/assets/objects/object_spot09_obj/object_spot09_obj.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

100 lines
5.8 KiB
C

#ifndef OBJECTS_OBJECT_SPOT09_OBJ_H
#define OBJECTS_OBJECT_SPOT09_OBJ_H 1
#include "align_asset_macro.h"
#define dobject_spot09_objTex_008490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008490"
static const ALIGN_ASSET(2) char object_spot09_objTex_008490[] = dobject_spot09_objTex_008490;
#define dobject_spot09_objTex_008C90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008C90"
static const ALIGN_ASSET(2) char object_spot09_objTex_008C90[] = dobject_spot09_objTex_008C90;
#define dobject_spot09_objTex_009490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_009490"
static const ALIGN_ASSET(2) char object_spot09_objTex_009490[] = dobject_spot09_objTex_009490;
#define dobject_spot09_objTex_00A490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00A490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00A490[] = dobject_spot09_objTex_00A490;
#define dobject_spot09_objTex_00AC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00AC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00AC90[] = dobject_spot09_objTex_00AC90;
#define dobject_spot09_objTex_00B490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00B490"
static const ALIGN_ASSET(2) char object_spot09_objTex_00B490[] = dobject_spot09_objTex_00B490;
#define dobject_spot09_objTex_00BC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00BC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00BC90[] = dobject_spot09_objTex_00BC90;
#define dobject_spot09_objTex_00CC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00CC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00CC90[] = dobject_spot09_objTex_00CC90;
#define dobject_spot09_objTex_00DC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00DC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00DC90[] = dobject_spot09_objTex_00DC90;
#define dobject_spot09_objTex_00EC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00EC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00EC90[] = dobject_spot09_objTex_00EC90;
#define dobject_spot09_objTex_00FC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00FC90"
static const ALIGN_ASSET(2) char object_spot09_objTex_00FC90[] = dobject_spot09_objTex_00FC90;
#define dobject_spot09_objTex_010090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_010090"
static const ALIGN_ASSET(2) char object_spot09_objTex_010090[] = dobject_spot09_objTex_010090;
#define dobject_spot09_objTex_011090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_011090"
static const ALIGN_ASSET(2) char object_spot09_objTex_011090[] = dobject_spot09_objTex_011090;
#define dobject_spot09_objTex_012090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_012090"
static const ALIGN_ASSET(2) char object_spot09_objTex_012090[] = dobject_spot09_objTex_012090;
#define dobject_spot09_objTex_013090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_013090"
static const ALIGN_ASSET(2) char object_spot09_objTex_013090[] = dobject_spot09_objTex_013090;
#define dobject_spot09_objTex_014090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_014090"
static const ALIGN_ASSET(2) char object_spot09_objTex_014090[] = dobject_spot09_objTex_014090;
#define dobject_spot09_objTex_015090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_015090"
static const ALIGN_ASSET(2) char object_spot09_objTex_015090[] = dobject_spot09_objTex_015090;
#define dobject_spot09_objTex_016090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_016090"
static const ALIGN_ASSET(2) char object_spot09_objTex_016090[] = dobject_spot09_objTex_016090;
#define dobject_spot09_objTex_017090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017090"
static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090;
#define dobject_spot09_objTex_017490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017490"
static const ALIGN_ASSET(2) char object_spot09_objTex_017490[] = dobject_spot09_objTex_017490;
#define dobject_spot09_objTex_017890 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017890"
static const ALIGN_ASSET(2) char object_spot09_objTex_017890[] = dobject_spot09_objTex_017890;
#define dgValleyBridgeSidesDL "__OTR__objects/object_spot09_obj/gValleyBridgeSidesDL"
static const ALIGN_ASSET(2) char gValleyBridgeSidesDL[] = dgValleyBridgeSidesDL;
#define dgValleyBrokenBridgeDL "__OTR__objects/object_spot09_obj/gValleyBrokenBridgeDL"
static const ALIGN_ASSET(2) char gValleyBrokenBridgeDL[] = dgValleyBrokenBridgeDL;
#define dgValleyBridgeChildDL "__OTR__objects/object_spot09_obj/gValleyBridgeChildDL"
static const ALIGN_ASSET(2) char gValleyBridgeChildDL[] = dgValleyBridgeChildDL;
#define dgCarpentersTentDL "__OTR__objects/object_spot09_obj/gCarpentersTentDL"
static const ALIGN_ASSET(2) char gCarpentersTentDL[] = dgCarpentersTentDL;
#define dgValleyRepairedBridgeDL "__OTR__objects/object_spot09_obj/gValleyRepairedBridgeDL"
static const ALIGN_ASSET(2) char gValleyRepairedBridgeDL[] = dgValleyRepairedBridgeDL;
#define dgCarpentersTentEntranceDL "__OTR__objects/object_spot09_obj/gCarpentersTentEntranceDL"
static const ALIGN_ASSET(2) char gCarpentersTentEntranceDL[] = dgCarpentersTentEntranceDL;
#define dgValleyObjects1Col "__OTR__objects/object_spot09_obj/gValleyObjects1Col"
static const ALIGN_ASSET(2) char gValleyObjects1Col[] = dgValleyObjects1Col;
#define dgValleyObjects2Col "__OTR__objects/object_spot09_obj/gValleyObjects2Col"
static const ALIGN_ASSET(2) char gValleyObjects2Col[] = dgValleyObjects2Col;
#define dgValleyObjects3Col "__OTR__objects/object_spot09_obj/gValleyObjects3Col"
static const ALIGN_ASSET(2) char gValleyObjects3Col[] = dgValleyObjects3Col;
#define dgValleyObjects4Col "__OTR__objects/object_spot09_obj/gValleyObjects4Col"
static const ALIGN_ASSET(2) char gValleyObjects4Col[] = dgValleyObjects4Col;
#endif // OBJECTS_OBJECT_SPOT09_OBJ_H