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40 lines
2.3 KiB
C
40 lines
2.3 KiB
C
#ifndef OBJECTS_OBJECT_SPOT06_OBJECTS_H
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#define OBJECTS_OBJECT_SPOT06_OBJECTS_H 1
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#include "align_asset_macro.h"
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#define dgLakeHyliaLowWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaLowWaterDL"
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static const ALIGN_ASSET(2) char gLakeHyliaLowWaterDL[] = dgLakeHyliaLowWaterDL;
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#define dgLakeHyliaHighWaterDL "__OTR__objects/object_spot06_objects/gLakeHyliaHighWaterDL"
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static const ALIGN_ASSET(2) char gLakeHyliaHighWaterDL[] = dgLakeHyliaHighWaterDL;
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#define dgLakeHyliaWaterTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTex"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTex[] = dgLakeHyliaWaterTex;
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#define dgLakeHyliaWaterTempleGateDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateDL"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleGateDL[] = dgLakeHyliaWaterTempleGateDL;
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#define dgLakeHyliaWaterTempleGateTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateTex"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleGateTex[] = dgLakeHyliaWaterTempleGateTex;
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#define dgLakeHyliaWaterTempleGateCol "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleGateCol"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleGateCol[] = dgLakeHyliaWaterTempleGateCol;
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#define dgLakeHyliaZoraShortcutIceblockDL "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockDL"
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static const ALIGN_ASSET(2) char gLakeHyliaZoraShortcutIceblockDL[] = dgLakeHyliaZoraShortcutIceblockDL;
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#define dgLakeHyliaZoraShortcutIceblockTex "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockTex"
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static const ALIGN_ASSET(2) char gLakeHyliaZoraShortcutIceblockTex[] = dgLakeHyliaZoraShortcutIceblockTex;
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#define dgLakeHyliaZoraShortcutIceblockCol "__OTR__objects/object_spot06_objects/gLakeHyliaZoraShortcutIceblockCol"
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static const ALIGN_ASSET(2) char gLakeHyliaZoraShortcutIceblockCol[] = dgLakeHyliaZoraShortcutIceblockCol;
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#define dgLakeHyliaWaterTempleKeyDL "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyDL"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleKeyDL[] = dgLakeHyliaWaterTempleKeyDL;
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#define dgLakeHyliaWaterTempleKeyTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyTex"
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static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleKeyTex[] = dgLakeHyliaWaterTempleKeyTex;
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#endif // OBJECTS_OBJECT_SPOT06_OBJECTS_H
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