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58 lines
3.4 KiB
C
58 lines
3.4 KiB
C
#ifndef OBJECTS_OBJECT_SPOT01_MATOYA_H
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#define OBJECTS_OBJECT_SPOT01_MATOYA_H 1
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#include "align_asset_macro.h"
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#define dgKakarikoShootingGalleryDL "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryDL"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryDL[] = dgKakarikoShootingGalleryDL;
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#define dgKakarikoShootingGallerySignDL "__OTR__objects/object_spot01_matoya/gKakarikoShootingGallerySignDL"
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static const ALIGN_ASSET(2) char gKakarikoShootingGallerySignDL[] = dgKakarikoShootingGallerySignDL;
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#define dgKakarikoShootingGalleryRoofEdgeTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryRoofEdgeTex"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryRoofEdgeTex[] = dgKakarikoShootingGalleryRoofEdgeTex;
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#define dgKakarikoShootingGalleryRoofTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryRoofTex"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryRoofTex[] = dgKakarikoShootingGalleryRoofTex;
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#define dgKakarikoShootingGalleryDoorShadowTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryDoorShadowTex"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryDoorShadowTex[] = dgKakarikoShootingGalleryDoorShadowTex;
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#define dgKakarikoShootingGalleryWallTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryWallTex"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryWallTex[] = dgKakarikoShootingGalleryWallTex;
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#define dgKakarikoShootingGallerySignTex "__OTR__objects/object_spot01_matoya/gKakarikoShootingGallerySignTex"
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static const ALIGN_ASSET(2) char gKakarikoShootingGallerySignTex[] = dgKakarikoShootingGallerySignTex;
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#define dgKakarikoShootingGalleryCol "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryCol"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryCol[] = dgKakarikoShootingGalleryCol;
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#define dgKakarikoPotionShopSignDL "__OTR__objects/object_spot01_matoya/gKakarikoPotionShopSignDL"
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static const ALIGN_ASSET(2) char gKakarikoPotionShopSignDL[] = dgKakarikoPotionShopSignDL;
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#define dgKakarikoPotionShopSignTex "__OTR__objects/object_spot01_matoya/gKakarikoPotionShopSignTex"
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static const ALIGN_ASSET(2) char gKakarikoPotionShopSignTex[] = dgKakarikoPotionShopSignTex;
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#define dgKakarikoBazaarSignDL "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignDL"
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static const ALIGN_ASSET(2) char gKakarikoBazaarSignDL[] = dgKakarikoBazaarSignDL;
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#define dgKakarikoBazaarSignTex "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignTex"
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static const ALIGN_ASSET(2) char gKakarikoBazaarSignTex[] = dgKakarikoBazaarSignTex;
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#define dgKakarikoBOTWStoneDL "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneDL"
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static const ALIGN_ASSET(2) char gKakarikoBOTWStoneDL[] = dgKakarikoBOTWStoneDL;
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#define dgKakarikoBOTWStoneTex "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneTex"
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static const ALIGN_ASSET(2) char gKakarikoBOTWStoneTex[] = dgKakarikoBOTWStoneTex;
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#define dgKakarikoBOTWStoneCol "__OTR__objects/object_spot01_matoya/gKakarikoBOTWStoneCol"
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static const ALIGN_ASSET(2) char gKakarikoBOTWStoneCol[] = dgKakarikoBOTWStoneCol;
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#define dgKakarikoShootingGalleryTLUT "__OTR__objects/object_spot01_matoya/gKakarikoShootingGalleryTLUT"
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static const ALIGN_ASSET(2) char gKakarikoShootingGalleryTLUT[] = dgKakarikoShootingGalleryTLUT;
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#define dgKakarikoBazaarSignTLUT "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignTLUT"
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static const ALIGN_ASSET(2) char gKakarikoBazaarSignTLUT[] = dgKakarikoBazaarSignTLUT;
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#endif // OBJECTS_OBJECT_SPOT01_MATOYA_H
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