Shipwright/soh/assets/objects/object_po_field/object_po_field.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

113 lines
6.4 KiB
C

#ifndef OBJECTS_OBJECT_PO_FIELD_H
#define OBJECTS_OBJECT_PO_FIELD_H 1
#include "align_asset_macro.h"
#define dobject_po_fieldTex_002470 "__OTR__objects/object_po_field/object_po_fieldTex_002470"
static const ALIGN_ASSET(2) char object_po_fieldTex_002470[] = dobject_po_fieldTex_002470;
#define dobject_po_fieldTex_002670 "__OTR__objects/object_po_field/object_po_fieldTex_002670"
static const ALIGN_ASSET(2) char object_po_fieldTex_002670[] = dobject_po_fieldTex_002670;
#define dobject_po_fieldTex_002870 "__OTR__objects/object_po_field/object_po_fieldTex_002870"
static const ALIGN_ASSET(2) char object_po_fieldTex_002870[] = dobject_po_fieldTex_002870;
#define dobject_po_fieldTex_003070 "__OTR__objects/object_po_field/object_po_fieldTex_003070"
static const ALIGN_ASSET(2) char object_po_fieldTex_003070[] = dobject_po_fieldTex_003070;
#define dobject_po_fieldTex_003270 "__OTR__objects/object_po_field/object_po_fieldTex_003270"
static const ALIGN_ASSET(2) char object_po_fieldTex_003270[] = dobject_po_fieldTex_003270;
#define dobject_po_fieldTex_0032F0 "__OTR__objects/object_po_field/object_po_fieldTex_0032F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0032F0[] = dobject_po_fieldTex_0032F0;
#define dobject_po_fieldTex_0033F0 "__OTR__objects/object_po_field/object_po_fieldTex_0033F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0033F0[] = dobject_po_fieldTex_0033F0;
#define dobject_po_fieldTex_0035F0 "__OTR__objects/object_po_field/object_po_fieldTex_0035F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0035F0[] = dobject_po_fieldTex_0035F0;
#define dobject_po_fieldTex_0037F0 "__OTR__objects/object_po_field/object_po_fieldTex_0037F0"
static const ALIGN_ASSET(2) char object_po_fieldTex_0037F0[] = dobject_po_fieldTex_0037F0;
#define dobject_po_fieldTex_005AB0 "__OTR__objects/object_po_field/object_po_fieldTex_005AB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005AB0[] = dobject_po_fieldTex_005AB0;
#define dobject_po_fieldTex_005CB0 "__OTR__objects/object_po_field/object_po_fieldTex_005CB0"
static const ALIGN_ASSET(2) char object_po_fieldTex_005CB0[] = dobject_po_fieldTex_005CB0;
#define dgPoeFieldAttackAnim "__OTR__objects/object_po_field/gPoeFieldAttackAnim"
static const ALIGN_ASSET(2) char gPoeFieldAttackAnim[] = dgPoeFieldAttackAnim;
#define dgPoeFieldDamagedAnim "__OTR__objects/object_po_field/gPoeFieldDamagedAnim"
static const ALIGN_ASSET(2) char gPoeFieldDamagedAnim[] = dgPoeFieldDamagedAnim;
#define dgPoeFieldFleeAnim "__OTR__objects/object_po_field/gPoeFieldFleeAnim"
static const ALIGN_ASSET(2) char gPoeFieldFleeAnim[] = dgPoeFieldFleeAnim;
#define dgPoeFieldFloatAnim "__OTR__objects/object_po_field/gPoeFieldFloatAnim"
static const ALIGN_ASSET(2) char gPoeFieldFloatAnim[] = dgPoeFieldFloatAnim;
#define dgPoeFieldAppearAnim "__OTR__objects/object_po_field/gPoeFieldAppearAnim"
static const ALIGN_ASSET(2) char gPoeFieldAppearAnim[] = dgPoeFieldAppearAnim;
#define dgPoeFieldDisappearAnim "__OTR__objects/object_po_field/gPoeFieldDisappearAnim"
static const ALIGN_ASSET(2) char gPoeFieldDisappearAnim[] = dgPoeFieldDisappearAnim;
#define dgBigPoeSoulTex "__OTR__objects/object_po_field/gBigPoeSoulTex"
static const ALIGN_ASSET(2) char gBigPoeSoulTex[] = dgBigPoeSoulTex;
#define dgPoeFieldSoulTex "__OTR__objects/object_po_field/gPoeFieldSoulTex"
static const ALIGN_ASSET(2) char gPoeFieldSoulTex[] = dgPoeFieldSoulTex;
#define dgPoeFieldSoulDL "__OTR__objects/object_po_field/gPoeFieldSoulDL"
static const ALIGN_ASSET(2) char gPoeFieldSoulDL[] = dgPoeFieldSoulDL;
#define dgPoeFieldLanternDL "__OTR__objects/object_po_field/gPoeFieldLanternDL"
static const ALIGN_ASSET(2) char gPoeFieldLanternDL[] = dgPoeFieldLanternDL;
#define dgPoeFieldLanternTopDL "__OTR__objects/object_po_field/gPoeFieldLanternTopDL"
static const ALIGN_ASSET(2) char gPoeFieldLanternTopDL[] = dgPoeFieldLanternTopDL;
#define dgBigPoeCloakDL "__OTR__objects/object_po_field/gBigPoeCloakDL"
static const ALIGN_ASSET(2) char gBigPoeCloakDL[] = dgBigPoeCloakDL;
#define dgBigPoeFaceDL "__OTR__objects/object_po_field/gBigPoeFaceDL"
static const ALIGN_ASSET(2) char gBigPoeFaceDL[] = dgBigPoeFaceDL;
#define dgBigPoeBodyDL "__OTR__objects/object_po_field/gBigPoeBodyDL"
static const ALIGN_ASSET(2) char gBigPoeBodyDL[] = dgBigPoeBodyDL;
#define dgPoeFieldBurnDL "__OTR__objects/object_po_field/gPoeFieldBurnDL"
static const ALIGN_ASSET(2) char gPoeFieldBurnDL[] = dgPoeFieldBurnDL;
#define dgPoeFieldSkel "__OTR__objects/object_po_field/gPoeFieldSkel"
static const ALIGN_ASSET(2) char gPoeFieldSkel[] = dgPoeFieldSkel;
#define dgPoeFieldSkelLimbsLimb_0069A0DL_004F60 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069A0DL_004F60"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069A0DL_004F60[] = dgPoeFieldSkelLimbsLimb_0069A0DL_004F60;
#define dgPoeFieldSkelLimbsLimb_0069ACDL_005288 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069ACDL_005288"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069ACDL_005288[] = dgPoeFieldSkelLimbsLimb_0069ACDL_005288;
#define dgPoeFieldSkelLimbsLimb_0069B8DL_0051A0 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069B8DL_0051A0"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069B8DL_0051A0[] = dgPoeFieldSkelLimbsLimb_0069B8DL_0051A0;
#define dgPoeFieldSkelLimbsLimb_0069C4DL_0050F8 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069C4DL_0050F8"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069C4DL_0050F8[] = dgPoeFieldSkelLimbsLimb_0069C4DL_0050F8;
#define dgPoeFieldSkelLimbsLimb_0069D0DL_005058 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069D0DL_005058"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069D0DL_005058[] = dgPoeFieldSkelLimbsLimb_0069D0DL_005058;
#define dgPoeFieldSkelLimbsLimb_0069DCDL_004D48 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069DCDL_004D48"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069DCDL_004D48[] = dgPoeFieldSkelLimbsLimb_0069DCDL_004D48;
#define dgPoeFieldSkelLimbsLimb_0069F4DL_005328 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_0069F4DL_005328"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_0069F4DL_005328[] = dgPoeFieldSkelLimbsLimb_0069F4DL_005328;
#define dgPoeFieldSkelLimbsLimb_006A00DL_004DF8 "__OTR__objects/object_po_field/gPoeFieldSkelLimbsLimb_006A00DL_004DF8"
static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_006A00DL_004DF8[] = dgPoeFieldSkelLimbsLimb_006A00DL_004DF8;
#endif // OBJECTS_OBJECT_PO_FIELD_H