Shipwright/soh/assets/objects/object_ouke_haka/object_ouke_haka.h

13 lines
528 B
C

#ifndef OBJECTS_OBJECT_OUKE_HAKA_H
#define OBJECTS_OBJECT_OUKE_HAKA_H 1
#include "align_asset_macro.h"
#define dobject_ouke_haka_DL_0000C0 "__OTR__objects/object_ouke_haka/object_ouke_haka_DL_0000C0"
static const ALIGN_ASSET(2) char object_ouke_haka_DL_0000C0[] = dobject_ouke_haka_DL_0000C0;
#define dobject_ouke_haka_Tex_000170 "__OTR__objects/object_ouke_haka/object_ouke_haka_Tex_000170"
static const ALIGN_ASSET(2) char object_ouke_haka_Tex_000170[] = dobject_ouke_haka_Tex_000170;
#endif // OBJECTS_OBJECT_OUKE_HAKA_H