Shipwright/soh/assets/objects/object_opening_demo1/object_opening_demo1.h

28 lines
1.6 KiB
C

#ifndef OBJECTS_OBJECT_OPENING_DEMO1_H
#define OBJECTS_OBJECT_OPENING_DEMO1_H 1
#include "align_asset_macro.h"
#define dobject_opening_demo1_Anim_000450 "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_000450"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_000450[] = dobject_opening_demo1_Anim_000450;
#define dobject_opening_demo1_Anim_001410 "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_001410"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_001410[] = dobject_opening_demo1_Anim_001410;
#define dobject_opening_demo1_Anim_002574 "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_002574"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_002574[] = dobject_opening_demo1_Anim_002574;
#define dobject_opening_demo1_Anim_0029CC "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_0029CC"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_0029CC[] = dobject_opening_demo1_Anim_0029CC;
#define dobject_opening_demo1_Anim_00420C "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_00420C"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_00420C[] = dobject_opening_demo1_Anim_00420C;
#define dobject_opening_demo1_Anim_0048FC "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_0048FC"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_0048FC[] = dobject_opening_demo1_Anim_0048FC;
#define dobject_opening_demo1_Anim_00504C "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_00504C"
static const ALIGN_ASSET(2) char object_opening_demo1_Anim_00504C[] = dobject_opening_demo1_Anim_00504C;
#endif // OBJECTS_OBJECT_OPENING_DEMO1_H