Shipwright/soh/assets/objects/object_oF1d_map/object_oF1d_map.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

173 lines
10 KiB
C

#ifndef OBJECTS_OBJECT_OF1D_MAP_H
#define OBJECTS_OBJECT_OF1D_MAP_H 1
#include "align_asset_macro.h"
#define dobject_oF1d_mapTex_009270 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009270"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009270[] = dobject_oF1d_mapTex_009270;
#define dobject_oF1d_mapTex_0092B0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092B0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092B0[] = dobject_oF1d_mapTex_0092B0;
#define dobject_oF1d_mapTex_0092F0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_0092F0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_0092F0[] = dobject_oF1d_mapTex_0092F0;
#define dobject_oF1d_mapTex_009370 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009370"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009370[] = dobject_oF1d_mapTex_009370;
#define dobject_oF1d_mapTex_009B70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009B70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009B70[] = dobject_oF1d_mapTex_009B70;
#define dobject_oF1d_mapTex_009C70 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_009C70"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_009C70[] = dobject_oF1d_mapTex_009C70;
#define dobject_oF1d_mapTex_00C840 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C840"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C840[] = dobject_oF1d_mapTex_00C840;
#define dobject_oF1d_mapTex_00C880 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00C880"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00C880[] = dobject_oF1d_mapTex_00C880;
#define dobject_oF1d_mapTex_00CA80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00CA80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00CA80[] = dobject_oF1d_mapTex_00CA80;
#define dobject_oF1d_mapTex_00EE80 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00EE80"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00EE80[] = dobject_oF1d_mapTex_00EE80;
#define dobject_oF1d_mapTex_00F680 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F680"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F680[] = dobject_oF1d_mapTex_00F680;
#define dobject_oF1d_mapTex_00F6C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F6C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F6C0[] = dobject_oF1d_mapTex_00F6C0;
#define dobject_oF1d_mapTex_00F7C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F7C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F7C0[] = dobject_oF1d_mapTex_00F7C0;
#define dobject_oF1d_mapTex_00F8C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F8C0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F8C0[] = dobject_oF1d_mapTex_00F8C0;
#define dobject_oF1d_mapTex_00FCC0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00FCC0"
static const ALIGN_ASSET(2) char object_oF1d_mapTex_00FCC0[] = dobject_oF1d_mapTex_00FCC0;
#define dobject_oF1d_mapTLUT_009130 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_009130"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_009130[] = dobject_oF1d_mapTLUT_009130;
#define dobject_oF1d_mapTLUT_00C440 "__OTR__objects/object_oF1d_map/object_oF1d_mapTLUT_00C440"
static const ALIGN_ASSET(2) char object_oF1d_mapTLUT_00C440[] = dobject_oF1d_mapTLUT_00C440;
#define dgGoronAnim_000750 "__OTR__objects/object_oF1d_map/gGoronAnim_000750"
static const ALIGN_ASSET(2) char gGoronAnim_000750[] = dgGoronAnim_000750;
#define dgGoronAnim_000D5C "__OTR__objects/object_oF1d_map/gGoronAnim_000D5C"
static const ALIGN_ASSET(2) char gGoronAnim_000D5C[] = dgGoronAnim_000D5C;
#define dgGoronAnim_00161C "__OTR__objects/object_oF1d_map/gGoronAnim_00161C"
static const ALIGN_ASSET(2) char gGoronAnim_00161C[] = dgGoronAnim_00161C;
#define dgGoronAnim_001A00 "__OTR__objects/object_oF1d_map/gGoronAnim_001A00"
static const ALIGN_ASSET(2) char gGoronAnim_001A00[] = dgGoronAnim_001A00;
#define dgGoronAnim_0021D0 "__OTR__objects/object_oF1d_map/gGoronAnim_0021D0"
static const ALIGN_ASSET(2) char gGoronAnim_0021D0[] = dgGoronAnim_0021D0;
#define dgGoronAnim_0029A8 "__OTR__objects/object_oF1d_map/gGoronAnim_0029A8"
static const ALIGN_ASSET(2) char gGoronAnim_0029A8[] = dgGoronAnim_0029A8;
#define dgGoronAnim_002D80 "__OTR__objects/object_oF1d_map/gGoronAnim_002D80"
static const ALIGN_ASSET(2) char gGoronAnim_002D80[] = dgGoronAnim_002D80;
#define dgGoronAnim_003768 "__OTR__objects/object_oF1d_map/gGoronAnim_003768"
static const ALIGN_ASSET(2) char gGoronAnim_003768[] = dgGoronAnim_003768;
#define dgGoronAnim_0038E4 "__OTR__objects/object_oF1d_map/gGoronAnim_0038E4"
static const ALIGN_ASSET(2) char gGoronAnim_0038E4[] = dgGoronAnim_0038E4;
#define dgGoronAnim_004930 "__OTR__objects/object_oF1d_map/gGoronAnim_004930"
static const ALIGN_ASSET(2) char gGoronAnim_004930[] = dgGoronAnim_004930;
#define dgGoronAnim_010590 "__OTR__objects/object_oF1d_map/gGoronAnim_010590"
static const ALIGN_ASSET(2) char gGoronAnim_010590[] = dgGoronAnim_010590;
#define dgGoronDL_00BD80 "__OTR__objects/object_oF1d_map/gGoronDL_00BD80"
static const ALIGN_ASSET(2) char gGoronDL_00BD80[] = dgGoronDL_00BD80;
#define dgGoronDL_00C140 "__OTR__objects/object_oF1d_map/gGoronDL_00C140"
static const ALIGN_ASSET(2) char gGoronDL_00C140[] = dgGoronDL_00C140;
#define dgGoronDL_00FD40 "__OTR__objects/object_oF1d_map/gGoronDL_00FD40"
static const ALIGN_ASSET(2) char gGoronDL_00FD40[] = dgGoronDL_00FD40;
#define dgGoronDL_00FD50 "__OTR__objects/object_oF1d_map/gGoronDL_00FD50"
static const ALIGN_ASSET(2) char gGoronDL_00FD50[] = dgGoronDL_00FD50;
#define dgGoronSkel "__OTR__objects/object_oF1d_map/gGoronSkel"
static const ALIGN_ASSET(2) char gGoronSkel[] = dgGoronSkel;
#define dobject_oF1d_map_TLUT_00C640 "__OTR__objects/object_oF1d_map/object_oF1d_map_TLUT_00C640"
static const ALIGN_ASSET(2) char object_oF1d_map_TLUT_00C640[] = dobject_oF1d_map_TLUT_00C640;
#define dgGoronCsEyeOpenTex "__OTR__objects/object_oF1d_map/gGoronCsEyeOpenTex"
static const ALIGN_ASSET(2) char gGoronCsEyeOpenTex[] = dgGoronCsEyeOpenTex;
#define dgGoronCsEyeHalfTex "__OTR__objects/object_oF1d_map/gGoronCsEyeHalfTex"
static const ALIGN_ASSET(2) char gGoronCsEyeHalfTex[] = dgGoronCsEyeHalfTex;
#define dgGoronCsEyeClosedTex "__OTR__objects/object_oF1d_map/gGoronCsEyeClosedTex"
static const ALIGN_ASSET(2) char gGoronCsEyeClosedTex[] = dgGoronCsEyeClosedTex;
#define dgGoronCsEyeClosed2Tex "__OTR__objects/object_oF1d_map/gGoronCsEyeClosed2Tex"
static const ALIGN_ASSET(2) char gGoronCsEyeClosed2Tex[] = dgGoronCsEyeClosed2Tex;
#define dgGoronCsMouthNeutralTex "__OTR__objects/object_oF1d_map/gGoronCsMouthNeutralTex"
static const ALIGN_ASSET(2) char gGoronCsMouthNeutralTex[] = dgGoronCsMouthNeutralTex;
#define dgGoronCsMouthSmileTex "__OTR__objects/object_oF1d_map/gGoronCsMouthSmileTex"
static const ALIGN_ASSET(2) char gGoronCsMouthSmileTex[] = dgGoronCsMouthSmileTex;
#define dgGoronSkelLimbsLimb_00FDECDL_008708 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FDECDL_008708"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FDECDL_008708[] = dgGoronSkelLimbsLimb_00FDECDL_008708;
#define dgGoronSkelLimbsLimb_00FE04DL_008C80 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE04DL_008C80"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE04DL_008C80[] = dgGoronSkelLimbsLimb_00FE04DL_008C80;
#define dgGoronSkelLimbsLimb_00FE10DL_008D70 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE10DL_008D70"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE10DL_008D70[] = dgGoronSkelLimbsLimb_00FE10DL_008D70;
#define dgGoronSkelLimbsLimb_00FE1CDL_008EC0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE1CDL_008EC0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE1CDL_008EC0[] = dgGoronSkelLimbsLimb_00FE1CDL_008EC0;
#define dgGoronSkelLimbsLimb_00FE28DL_0087D0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE28DL_0087D0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE28DL_0087D0[] = dgGoronSkelLimbsLimb_00FE28DL_0087D0;
#define dgGoronSkelLimbsLimb_00FE34DL_0088C0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE34DL_0088C0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE34DL_0088C0[] = dgGoronSkelLimbsLimb_00FE34DL_0088C0;
#define dgGoronSkelLimbsLimb_00FE40DL_008A10 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE40DL_008A10"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE40DL_008A10[] = dgGoronSkelLimbsLimb_00FE40DL_008A10;
#define dgGoronSkelLimbsLimb_00FE4CDL_006F90 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE4CDL_006F90"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE4CDL_006F90[] = dgGoronSkelLimbsLimb_00FE4CDL_006F90;
#define dgGoronSkelLimbsLimb_00FE58DL_008218 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE58DL_008218"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE58DL_008218[] = dgGoronSkelLimbsLimb_00FE58DL_008218;
#define dgGoronSkelLimbsLimb_00FE64DL_0083A0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE64DL_0083A0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE64DL_0083A0[] = dgGoronSkelLimbsLimb_00FE64DL_0083A0;
#define dgGoronSkelLimbsLimb_00FE70DL_0084E0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE70DL_0084E0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE70DL_0084E0[] = dgGoronSkelLimbsLimb_00FE70DL_0084E0;
#define dgGoronSkelLimbsLimb_00FE7CDL_007D28 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE7CDL_007D28"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE7CDL_007D28[] = dgGoronSkelLimbsLimb_00FE7CDL_007D28;
#define dgGoronSkelLimbsLimb_00FE88DL_007EB0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE88DL_007EB0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE88DL_007EB0[] = dgGoronSkelLimbsLimb_00FE88DL_007EB0;
#define dgGoronSkelLimbsLimb_00FE94DL_007FF0 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FE94DL_007FF0"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FE94DL_007FF0[] = dgGoronSkelLimbsLimb_00FE94DL_007FF0;
#define dgGoronSkelLimbsLimb_00FEA0DL_007458 "__OTR__objects/object_oF1d_map/gGoronSkelLimbsLimb_00FEA0DL_007458"
static const ALIGN_ASSET(2) char gGoronSkelLimbsLimb_00FEA0DL_007458[] = dgGoronSkelLimbsLimb_00FEA0DL_007458;
#endif // OBJECTS_OBJECT_OF1D_MAP_H