Shipwright/soh/assets/objects/object_oE5/object_oE5.h

70 lines
3.5 KiB
C

#ifndef OBJECTS_OBJECT_OE5_H
#define OBJECTS_OBJECT_OE5_H 1
#include "align_asset_macro.h"
#define dobject_oE5_DL_0024E8 "__OTR__objects/object_oE5/object_oE5_DL_0024E8"
static const ALIGN_ASSET(2) char object_oE5_DL_0024E8[] = dobject_oE5_DL_0024E8;
#define dobject_oE5_DL_002690 "__OTR__objects/object_oE5/object_oE5_DL_002690"
static const ALIGN_ASSET(2) char object_oE5_DL_002690[] = dobject_oE5_DL_002690;
#define dobject_oE5_DL_002C60 "__OTR__objects/object_oE5/object_oE5_DL_002C60"
static const ALIGN_ASSET(2) char object_oE5_DL_002C60[] = dobject_oE5_DL_002C60;
#define dobject_oE5_DL_002E10 "__OTR__objects/object_oE5/object_oE5_DL_002E10"
static const ALIGN_ASSET(2) char object_oE5_DL_002E10[] = dobject_oE5_DL_002E10;
#define dobject_oE5_DL_002F00 "__OTR__objects/object_oE5/object_oE5_DL_002F00"
static const ALIGN_ASSET(2) char object_oE5_DL_002F00[] = dobject_oE5_DL_002F00;
#define dobject_oE5_DL_003050 "__OTR__objects/object_oE5/object_oE5_DL_003050"
static const ALIGN_ASSET(2) char object_oE5_DL_003050[] = dobject_oE5_DL_003050;
#define dobject_oE5_DL_003200 "__OTR__objects/object_oE5/object_oE5_DL_003200"
static const ALIGN_ASSET(2) char object_oE5_DL_003200[] = dobject_oE5_DL_003200;
#define dobject_oE5_DL_0032F0 "__OTR__objects/object_oE5/object_oE5_DL_0032F0"
static const ALIGN_ASSET(2) char object_oE5_DL_0032F0[] = dobject_oE5_DL_0032F0;
#define dobject_oE5_TLUT_003440 "__OTR__objects/object_oE5/object_oE5_TLUT_003440"
static const ALIGN_ASSET(2) char object_oE5_TLUT_003440[] = dobject_oE5_TLUT_003440;
#define dobject_oE5_Tex_003640 "__OTR__objects/object_oE5/object_oE5_Tex_003640"
static const ALIGN_ASSET(2) char object_oE5_Tex_003640[] = dobject_oE5_Tex_003640;
#define dobject_oE5_Blob_003A40 "__OTR__objects/object_oE5/object_oE5_Blob_003A40"
static const ALIGN_ASSET(2) char object_oE5_Blob_003A40[] = dobject_oE5_Blob_003A40;
#define dobject_oE5_TLUT_004240 "__OTR__objects/object_oE5/object_oE5_TLUT_004240"
static const ALIGN_ASSET(2) char object_oE5_TLUT_004240[] = dobject_oE5_TLUT_004240;
#define dobject_oE5_Tex_004440 "__OTR__objects/object_oE5/object_oE5_Tex_004440"
static const ALIGN_ASSET(2) char object_oE5_Tex_004440[] = dobject_oE5_Tex_004440;
#define dobject_oE5_Tex_004480 "__OTR__objects/object_oE5/object_oE5_Tex_004480"
static const ALIGN_ASSET(2) char object_oE5_Tex_004480[] = dobject_oE5_Tex_004480;
#define dobject_oE5_Tex_004580 "__OTR__objects/object_oE5/object_oE5_Tex_004580"
static const ALIGN_ASSET(2) char object_oE5_Tex_004580[] = dobject_oE5_Tex_004580;
#define dobject_oE5_Tex_004680 "__OTR__objects/object_oE5/object_oE5_Tex_004680"
static const ALIGN_ASSET(2) char object_oE5_Tex_004680[] = dobject_oE5_Tex_004680;
#define dobject_oE5_Tex_004A80 "__OTR__objects/object_oE5/object_oE5_Tex_004A80"
static const ALIGN_ASSET(2) char object_oE5_Tex_004A80[] = dobject_oE5_Tex_004A80;
#define dobject_oE5_Tex_004B80 "__OTR__objects/object_oE5/object_oE5_Tex_004B80"
static const ALIGN_ASSET(2) char object_oE5_Tex_004B80[] = dobject_oE5_Tex_004B80;
#define dobject_oE5_Tex_004BC0 "__OTR__objects/object_oE5/object_oE5_Tex_004BC0"
static const ALIGN_ASSET(2) char object_oE5_Tex_004BC0[] = dobject_oE5_Tex_004BC0;
#define dobject_oE5_Tex_0053C0 "__OTR__objects/object_oE5/object_oE5_Tex_0053C0"
static const ALIGN_ASSET(2) char object_oE5_Tex_0053C0[] = dobject_oE5_Tex_0053C0;
#define dobject_oE5_Tex_0054C0 "__OTR__objects/object_oE5/object_oE5_Tex_0054C0"
static const ALIGN_ASSET(2) char object_oE5_Tex_0054C0[] = dobject_oE5_Tex_0054C0;
#endif // OBJECTS_OBJECT_OE5_H