Shipwright/soh/assets/objects/object_nwc/object_nwc.h

40 lines
1.8 KiB
C

#ifndef OBJECTS_OBJECT_NWC_H
#define OBJECTS_OBJECT_NWC_H 1
#include "align_asset_macro.h"
#define dgCuccoChickBodyTex "__OTR__objects/object_nwc/gCuccoChickBodyTex"
static const ALIGN_ASSET(2) char gCuccoChickBodyTex[] = dgCuccoChickBodyTex;
#define dgCuccoChickEyeTex "__OTR__objects/object_nwc/gCuccoChickEyeTex"
static const ALIGN_ASSET(2) char gCuccoChickEyeTex[] = dgCuccoChickEyeTex;
#define dgCuccoChickBeakTex "__OTR__objects/object_nwc/gCuccoChickBeakTex"
static const ALIGN_ASSET(2) char gCuccoChickBeakTex[] = dgCuccoChickBeakTex;
#define dgCuccoChickSetupBodyDL "__OTR__objects/object_nwc/gCuccoChickSetupBodyDL"
static const ALIGN_ASSET(2) char gCuccoChickSetupBodyDL[] = dgCuccoChickSetupBodyDL;
#define dgCuccoChickBodyDL "__OTR__objects/object_nwc/gCuccoChickBodyDL"
static const ALIGN_ASSET(2) char gCuccoChickBodyDL[] = dgCuccoChickBodyDL;
#define dgCuccoChickSetupEyeDL "__OTR__objects/object_nwc/gCuccoChickSetupEyeDL"
static const ALIGN_ASSET(2) char gCuccoChickSetupEyeDL[] = dgCuccoChickSetupEyeDL;
#define dgCuccoChickEyesDL "__OTR__objects/object_nwc/gCuccoChickEyesDL"
static const ALIGN_ASSET(2) char gCuccoChickEyesDL[] = dgCuccoChickEyesDL;
#define dgCuccoChickSetupBeakDL "__OTR__objects/object_nwc/gCuccoChickSetupBeakDL"
static const ALIGN_ASSET(2) char gCuccoChickSetupBeakDL[] = dgCuccoChickSetupBeakDL;
#define dgCuccoChickBeakDL "__OTR__objects/object_nwc/gCuccoChickBeakDL"
static const ALIGN_ASSET(2) char gCuccoChickBeakDL[] = dgCuccoChickBeakDL;
#define dgCuccoChickSetupShadowDL "__OTR__objects/object_nwc/gCuccoChickSetupShadowDL"
static const ALIGN_ASSET(2) char gCuccoChickSetupShadowDL[] = dgCuccoChickSetupShadowDL;
#define dgCuccoChickShadowDL "__OTR__objects/object_nwc/gCuccoChickShadowDL"
static const ALIGN_ASSET(2) char gCuccoChickShadowDL[] = dgCuccoChickShadowDL;
#endif // OBJECTS_OBJECT_NWC_H