Shipwright/soh/assets/objects/object_mjin_dark/object_mjin_dark.h

10 lines
337 B
C

#ifndef OBJECTS_OBJECT_MJIN_DARK_H
#define OBJECTS_OBJECT_MJIN_DARK_H 1
#include "align_asset_macro.h"
#define dgShadowMedallionPlatformTex "__OTR__objects/object_mjin_dark/gShadowMedallionPlatformTex"
static const ALIGN_ASSET(2) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex;
#endif // OBJECTS_OBJECT_MJIN_DARK_H