mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-09 07:00:34 -08:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
43 lines
2.5 KiB
C
43 lines
2.5 KiB
C
#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H
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#define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1
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#include "align_asset_macro.h"
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#define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0"
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static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;
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#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
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static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
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#define dgKokiriShopkeeperHeadDL "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHeadDL"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHeadDL[] = dgKokiriShopkeeperHeadDL;
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#define dgKokiriShopkeeperTLUT "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperTLUT"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperTLUT[] = dgKokiriShopkeeperTLUT;
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#define dgKokiriShopkeeperEyeHalfTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeHalfTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeHalfTex[] = dgKokiriShopkeeperEyeHalfTex;
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#define dgKokiriShopkeeperEyeOpenTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeOpenTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeOpenTex[] = dgKokiriShopkeeperEyeOpenTex;
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#define dgKokiriShopkeeperHairTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHairTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHairTex[] = dgKokiriShopkeeperHairTex;
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#define dgKokiriShopkeeperNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperNoseTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperNoseTex[] = dgKokiriShopkeeperNoseTex;
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#define dgKokiriShopkeeperEarTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEarTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEarTex[] = dgKokiriShopkeeperEarTex;
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#define dgKokiriShopkeeperEyeDefaultTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeDefaultTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeDefaultTex[] = dgKokiriShopkeeperEyeDefaultTex;
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#define dgKokiriShopkeeperHatTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHatTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperHatTex[] = dgKokiriShopkeeperHatTex;
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#define dgKokiriShopkeeperMouthAndNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperMouthAndNoseTex"
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static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriShopkeeperMouthAndNoseTex;
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#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H
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