Shipwright/soh/assets/objects/object_jya_obj/object_jya_obj.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

256 lines
12 KiB
C

#ifndef OBJECTS_OBJECT_JYA_OBJ_H
#define OBJECTS_OBJECT_JYA_OBJ_H 1
#include "align_asset_macro.h"
#define dobject_jya_objTex_00B4B8 "__OTR__objects/object_jya_obj/object_jya_objTex_00B4B8"
static const ALIGN_ASSET(2) char object_jya_objTex_00B4B8[] = dobject_jya_objTex_00B4B8;
#define dobject_jya_objTex_011A80 "__OTR__objects/object_jya_obj/object_jya_objTex_011A80"
static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80;
#define dobject_jya_objTex_016140 "__OTR__objects/object_jya_obj/object_jya_objTex_016140"
static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex_016140;
#define dobject_jya_objTex_017140 "__OTR__objects/object_jya_obj/object_jya_objTex_017140"
static const ALIGN_ASSET(2) char object_jya_objTex_017140[] = dobject_jya_objTex_017140;
#define dobject_jya_objTex_01B340 "__OTR__objects/object_jya_obj/object_jya_objTex_01B340"
static const ALIGN_ASSET(2) char object_jya_objTex_01B340[] = dobject_jya_objTex_01B340;
#define dobject_jya_objTex_01B740 "__OTR__objects/object_jya_obj/object_jya_objTex_01B740"
static const ALIGN_ASSET(2) char object_jya_objTex_01B740[] = dobject_jya_objTex_01B740;
#define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60"
static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60;
#define dg1fliftDL "__OTR__objects/object_jya_obj/g1fliftDL"
static const ALIGN_ASSET(2) char g1fliftDL[] = dg1fliftDL;
#define dg1fliftCol "__OTR__objects/object_jya_obj/g1fliftCol"
static const ALIGN_ASSET(2) char g1fliftCol[] = dg1fliftCol;
#define dg1f1fiftTopTex "__OTR__objects/object_jya_obj/g1f1fiftTopTex"
static const ALIGN_ASSET(2) char g1f1fiftTopTex[] = dg1f1fiftTopTex;
#define dg1fLiftBottomTex "__OTR__objects/object_jya_obj/g1fLiftBottomTex"
static const ALIGN_ASSET(2) char g1fLiftBottomTex[] = dg1fLiftBottomTex;
#define dgAmishutterDL "__OTR__objects/object_jya_obj/gAmishutterDL"
static const ALIGN_ASSET(2) char gAmishutterDL[] = dgAmishutterDL;
#define dgAmishutterCol "__OTR__objects/object_jya_obj/gAmishutterCol"
static const ALIGN_ASSET(2) char gAmishutterCol[] = dgAmishutterCol;
#define dgBigMirror1DL "__OTR__objects/object_jya_obj/gBigMirror1DL"
static const ALIGN_ASSET(2) char gBigMirror1DL[] = dgBigMirror1DL;
#define dgBigMirror2DL "__OTR__objects/object_jya_obj/gBigMirror2DL"
static const ALIGN_ASSET(2) char gBigMirror2DL[] = dgBigMirror2DL;
#define dgBigMirror3DL "__OTR__objects/object_jya_obj/gBigMirror3DL"
static const ALIGN_ASSET(2) char gBigMirror3DL[] = dgBigMirror3DL;
#define dgBigMirror4DL "__OTR__objects/object_jya_obj/gBigMirror4DL"
static const ALIGN_ASSET(2) char gBigMirror4DL[] = dgBigMirror4DL;
#define dgBigMirrorGradientTex "__OTR__objects/object_jya_obj/gBigMirrorGradientTex"
static const ALIGN_ASSET(2) char gBigMirrorGradientTex[] = dgBigMirrorGradientTex;
#define dgBombchuiwaDL "__OTR__objects/object_jya_obj/gBombchuiwaDL"
static const ALIGN_ASSET(2) char gBombchuiwaDL[] = dgBombchuiwaDL;
#define dgBombchuiwaLight1DL "__OTR__objects/object_jya_obj/gBombchuiwaLight1DL"
static const ALIGN_ASSET(2) char gBombchuiwaLight1DL[] = dgBombchuiwaLight1DL;
#define dgBombchuiwaLight2DL "__OTR__objects/object_jya_obj/gBombchuiwaLight2DL"
static const ALIGN_ASSET(2) char gBombchuiwaLight2DL[] = dgBombchuiwaLight2DL;
#define dgBombchuiwa2DL "__OTR__objects/object_jya_obj/gBombchuiwa2DL"
static const ALIGN_ASSET(2) char gBombchuiwa2DL[] = dgBombchuiwa2DL;
#define dgBombiwaDL "__OTR__objects/object_jya_obj/gBombiwaDL"
static const ALIGN_ASSET(2) char gBombiwaDL[] = dgBombiwaDL;
#define dgBombiwaEffectDL "__OTR__objects/object_jya_obj/gBombiwaEffectDL"
static const ALIGN_ASSET(2) char gBombiwaEffectDL[] = dgBombiwaEffectDL;
#define dgBombiwaRockTex "__OTR__objects/object_jya_obj/gBombiwaRockTex"
static const ALIGN_ASSET(2) char gBombiwaRockTex[] = dgBombiwaRockTex;
#define dgBombiwaLight1Tex "__OTR__objects/object_jya_obj/gBombiwaLight1Tex"
static const ALIGN_ASSET(2) char gBombiwaLight1Tex[] = dgBombiwaLight1Tex;
#define dgBombiwaCol "__OTR__objects/object_jya_obj/gBombiwaCol"
static const ALIGN_ASSET(2) char gBombiwaCol[] = dgBombiwaCol;
#define dgCobra1DL "__OTR__objects/object_jya_obj/gCobra1DL"
static const ALIGN_ASSET(2) char gCobra1DL[] = dgCobra1DL;
#define dgCobra2DL "__OTR__objects/object_jya_obj/gCobra2DL"
static const ALIGN_ASSET(2) char gCobra2DL[] = dgCobra2DL;
#define dgCobraCol "__OTR__objects/object_jya_obj/gCobraCol"
static const ALIGN_ASSET(2) char gCobraCol[] = dgCobraCol;
#define dgCobra3DL "__OTR__objects/object_jya_obj/gCobra3DL"
static const ALIGN_ASSET(2) char gCobra3DL[] = dgCobra3DL;
#define dgCobraMirrorStoneTex "__OTR__objects/object_jya_obj/gCobraMirrorStoneTex"
static const ALIGN_ASSET(2) char gCobraMirrorStoneTex[] = dgCobraMirrorStoneTex;
#define dgCobraMirrorBorderTex "__OTR__objects/object_jya_obj/gCobraMirrorBorderTex"
static const ALIGN_ASSET(2) char gCobraMirrorBorderTex[] = dgCobraMirrorBorderTex;
#define dgCobraMirrorEyeTex "__OTR__objects/object_jya_obj/gCobraMirrorEyeTex"
static const ALIGN_ASSET(2) char gCobraMirrorEyeTex[] = dgCobraMirrorEyeTex;
#define dgCobraMirrorHandleTex "__OTR__objects/object_jya_obj/gCobraMirrorHandleTex"
static const ALIGN_ASSET(2) char gCobraMirrorHandleTex[] = dgCobraMirrorHandleTex;
#define dgCobraMirrorMirrorTex "__OTR__objects/object_jya_obj/gCobraMirrorMirrorTex"
static const ALIGN_ASSET(2) char gCobraMirrorMirrorTex[] = dgCobraMirrorMirrorTex;
#define dgCobraMirrorToothTex "__OTR__objects/object_jya_obj/gCobraMirrorToothTex"
static const ALIGN_ASSET(2) char gCobraMirrorToothTex[] = dgCobraMirrorToothTex;
#define dgKanaamiDL "__OTR__objects/object_jya_obj/gKanaamiDL"
static const ALIGN_ASSET(2) char gKanaamiDL[] = dgKanaamiDL;
#define dgKanaamiCol "__OTR__objects/object_jya_obj/gKanaamiCol"
static const ALIGN_ASSET(2) char gKanaamiCol[] = dgKanaamiCol;
#define dgKanaamiTopTex "__OTR__objects/object_jya_obj/gKanaamiTopTex"
static const ALIGN_ASSET(2) char gKanaamiTopTex[] = dgKanaamiTopTex;
#define dgKanaamiMiddleTex "__OTR__objects/object_jya_obj/gKanaamiMiddleTex"
static const ALIGN_ASSET(2) char gKanaamiMiddleTex[] = dgKanaamiMiddleTex;
#define dgLiftDL "__OTR__objects/object_jya_obj/gLiftDL"
static const ALIGN_ASSET(2) char gLiftDL[] = dgLiftDL;
#define dgLiftChainTex "__OTR__objects/object_jya_obj/gLiftChainTex"
static const ALIGN_ASSET(2) char gLiftChainTex[] = dgLiftChainTex;
#define dgLiftTopTex "__OTR__objects/object_jya_obj/gLiftTopTex"
static const ALIGN_ASSET(2) char gLiftTopTex[] = dgLiftTopTex;
#define dgLiftUpperChainTex "__OTR__objects/object_jya_obj/gLiftUpperChainTex"
static const ALIGN_ASSET(2) char gLiftUpperChainTex[] = dgLiftUpperChainTex;
#define dgLiftCol "__OTR__objects/object_jya_obj/gLiftCol"
static const ALIGN_ASSET(2) char gLiftCol[] = dgLiftCol;
#define dgMegami1DL "__OTR__objects/object_jya_obj/gMegami1DL"
static const ALIGN_ASSET(2) char gMegami1DL[] = dgMegami1DL;
#define dGMegamiCol "__OTR__objects/object_jya_obj/GMegamiCol"
static const ALIGN_ASSET(2) char GMegamiCol[] = dGMegamiCol;
#define dgMegami2DL "__OTR__objects/object_jya_obj/gMegami2DL"
static const ALIGN_ASSET(2) char gMegami2DL[] = dgMegami2DL;
#define dgMegamiPiece1DL "__OTR__objects/object_jya_obj/gMegamiPiece1DL"
static const ALIGN_ASSET(2) char gMegamiPiece1DL[] = dgMegamiPiece1DL;
#define dgMegamiPiece2DL "__OTR__objects/object_jya_obj/gMegamiPiece2DL"
static const ALIGN_ASSET(2) char gMegamiPiece2DL[] = dgMegamiPiece2DL;
#define dgMegamiPiece3DL "__OTR__objects/object_jya_obj/gMegamiPiece3DL"
static const ALIGN_ASSET(2) char gMegamiPiece3DL[] = dgMegamiPiece3DL;
#define dgMegamiPiece4DL "__OTR__objects/object_jya_obj/gMegamiPiece4DL"
static const ALIGN_ASSET(2) char gMegamiPiece4DL[] = dgMegamiPiece4DL;
#define dgMegamiPiece5DL "__OTR__objects/object_jya_obj/gMegamiPiece5DL"
static const ALIGN_ASSET(2) char gMegamiPiece5DL[] = dgMegamiPiece5DL;
#define dgMegamiPiece6DL "__OTR__objects/object_jya_obj/gMegamiPiece6DL"
static const ALIGN_ASSET(2) char gMegamiPiece6DL[] = dgMegamiPiece6DL;
#define dgMegamiPiece7DL "__OTR__objects/object_jya_obj/gMegamiPiece7DL"
static const ALIGN_ASSET(2) char gMegamiPiece7DL[] = dgMegamiPiece7DL;
#define dgMegamiPiece8DL "__OTR__objects/object_jya_obj/gMegamiPiece8DL"
static const ALIGN_ASSET(2) char gMegamiPiece8DL[] = dgMegamiPiece8DL;
#define dgMegamiPiece9DL "__OTR__objects/object_jya_obj/gMegamiPiece9DL"
static const ALIGN_ASSET(2) char gMegamiPiece9DL[] = dgMegamiPiece9DL;
#define dgMegamiPiece10DL "__OTR__objects/object_jya_obj/gMegamiPiece10DL"
static const ALIGN_ASSET(2) char gMegamiPiece10DL[] = dgMegamiPiece10DL;
#define dgMegamiPiece11DL "__OTR__objects/object_jya_obj/gMegamiPiece11DL"
static const ALIGN_ASSET(2) char gMegamiPiece11DL[] = dgMegamiPiece11DL;
#define dgMegamiPiece12DL "__OTR__objects/object_jya_obj/gMegamiPiece12DL"
static const ALIGN_ASSET(2) char gMegamiPiece12DL[] = dgMegamiPiece12DL;
#define dgMegamiPiece13DL "__OTR__objects/object_jya_obj/gMegamiPiece13DL"
static const ALIGN_ASSET(2) char gMegamiPiece13DL[] = dgMegamiPiece13DL;
#define dgMegami1TLUT "__OTR__objects/object_jya_obj/gMegami1TLUT"
static const ALIGN_ASSET(2) char gMegami1TLUT[] = dgMegami1TLUT;
#define dgMegami1Tex "__OTR__objects/object_jya_obj/gMegami1Tex"
static const ALIGN_ASSET(2) char gMegami1Tex[] = dgMegami1Tex;
#define dgMegami2TLUT "__OTR__objects/object_jya_obj/gMegami2TLUT"
static const ALIGN_ASSET(2) char gMegami2TLUT[] = dgMegami2TLUT;
#define dgMegami2Tex "__OTR__objects/object_jya_obj/gMegami2Tex"
static const ALIGN_ASSET(2) char gMegami2Tex[] = dgMegami2Tex;
#define dgMegami3TLUT "__OTR__objects/object_jya_obj/gMegami3TLUT"
static const ALIGN_ASSET(2) char gMegami3TLUT[] = dgMegami3TLUT;
#define dgMegami3Tex "__OTR__objects/object_jya_obj/gMegami3Tex"
static const ALIGN_ASSET(2) char gMegami3Tex[] = dgMegami3Tex;
#define dgMegami4TLUT "__OTR__objects/object_jya_obj/gMegami4TLUT"
static const ALIGN_ASSET(2) char gMegami4TLUT[] = dgMegami4TLUT;
#define dgMegami5TLUT "__OTR__objects/object_jya_obj/gMegami5TLUT"
static const ALIGN_ASSET(2) char gMegami5TLUT[] = dgMegami5TLUT;
#define dgMegamiCrumbleTLUT "__OTR__objects/object_jya_obj/gMegamiCrumbleTLUT"
static const ALIGN_ASSET(2) char gMegamiCrumbleTLUT[] = dgMegamiCrumbleTLUT;
#define dgMegamiRightCrumble1Tex "__OTR__objects/object_jya_obj/gMegamiRightCrumble1Tex"
static const ALIGN_ASSET(2) char gMegamiRightCrumble1Tex[] = dgMegamiRightCrumble1Tex;
#define dgMegamiRightCrumble2Tex "__OTR__objects/object_jya_obj/gMegamiRightCrumble2Tex"
static const ALIGN_ASSET(2) char gMegamiRightCrumble2Tex[] = dgMegamiRightCrumble2Tex;
#define dgMegamiRightCrumble3Tex "__OTR__objects/object_jya_obj/gMegamiRightCrumble3Tex"
static const ALIGN_ASSET(2) char gMegamiRightCrumble3Tex[] = dgMegamiRightCrumble3Tex;
#define dgMegamiRightCrumble4Tex "__OTR__objects/object_jya_obj/gMegamiRightCrumble4Tex"
static const ALIGN_ASSET(2) char gMegamiRightCrumble4Tex[] = dgMegamiRightCrumble4Tex;
#define dgMegamiRightCrumble5Tex "__OTR__objects/object_jya_obj/gMegamiRightCrumble5Tex"
static const ALIGN_ASSET(2) char gMegamiRightCrumble5Tex[] = dgMegamiRightCrumble5Tex;
#define dgMegamiLeftCrumble1Tex "__OTR__objects/object_jya_obj/gMegamiLeftCrumble1Tex"
static const ALIGN_ASSET(2) char gMegamiLeftCrumble1Tex[] = dgMegamiLeftCrumble1Tex;
#define dgMegamiLeftCrumble2Tex "__OTR__objects/object_jya_obj/gMegamiLeftCrumble2Tex"
static const ALIGN_ASSET(2) char gMegamiLeftCrumble2Tex[] = dgMegamiLeftCrumble2Tex;
#define dgMegamiLeftCrumble3Tex "__OTR__objects/object_jya_obj/gMegamiLeftCrumble3Tex"
static const ALIGN_ASSET(2) char gMegamiLeftCrumble3Tex[] = dgMegamiLeftCrumble3Tex;
#define dgMegamiLeftCrumble4Tex "__OTR__objects/object_jya_obj/gMegamiLeftCrumble4Tex"
static const ALIGN_ASSET(2) char gMegamiLeftCrumble4Tex[] = dgMegamiLeftCrumble4Tex;
#define dgMegamiLeftCrumble5Tex "__OTR__objects/object_jya_obj/gMegamiLeftCrumble5Tex"
static const ALIGN_ASSET(2) char gMegamiLeftCrumble5Tex[] = dgMegamiLeftCrumble5Tex;
#define dgZurerukabeDL "__OTR__objects/object_jya_obj/gZurerukabeDL"
static const ALIGN_ASSET(2) char gZurerukabeDL[] = dgZurerukabeDL;
#define dgZurerukabeCol "__OTR__objects/object_jya_obj/gZurerukabeCol"
static const ALIGN_ASSET(2) char gZurerukabeCol[] = dgZurerukabeCol;
#endif // OBJECTS_OBJECT_JYA_OBJ_H