Shipwright/soh/assets/objects/object_jya_door/object_jya_door.h

19 lines
759 B
C

#ifndef OBJECTS_OBJECT_JYA_DOOR_H
#define OBJECTS_OBJECT_JYA_DOOR_H 1
#include "align_asset_macro.h"
#define dgSpiritDoorDL "__OTR__objects/object_jya_door/gSpiritDoorDL"
static const ALIGN_ASSET(2) char gSpiritDoorDL[] = dgSpiritDoorDL;
#define dgJyaDoorMetalBarsDL "__OTR__objects/object_jya_door/gJyaDoorMetalBarsDL"
static const ALIGN_ASSET(2) char gJyaDoorMetalBarsDL[] = dgJyaDoorMetalBarsDL;
#define dgSpiritDoorTex "__OTR__objects/object_jya_door/gSpiritDoorTex"
static const ALIGN_ASSET(2) char gSpiritDoorTex[] = dgSpiritDoorTex;
#define dgSpiritDoorMetalBarsTex "__OTR__objects/object_jya_door/gSpiritDoorMetalBarsTex"
static const ALIGN_ASSET(2) char gSpiritDoorMetalBarsTex[] = dgSpiritDoorMetalBarsTex;
#endif // OBJECTS_OBJECT_JYA_DOOR_H