Shipwright/soh/assets/objects/object_horse_ganon/object_horse_ganon.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

123 lines
8.3 KiB
C

#ifndef OBJECTS_OBJECT_HORSE_GANON_H
#define OBJECTS_OBJECT_HORSE_GANON_H 1
#include "align_asset_macro.h"
#define dobject_horse_ganonTex_00A570 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A570"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A570[] = dobject_horse_ganonTex_00A570;
#define dobject_horse_ganonTex_00A5F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A5F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A5F0[] = dobject_horse_ganonTex_00A5F0;
#define dobject_horse_ganonTex_00A7F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A7F0"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A7F0[] = dobject_horse_ganonTex_00A7F0;
#define dobject_horse_ganonTex_00A810 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A810"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A810[] = dobject_horse_ganonTex_00A810;
#define dobject_horse_ganonTex_00AA10 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00AA10"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00AA10[] = dobject_horse_ganonTex_00AA10;
#define dobject_horse_ganonTex_00B010 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B010"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B010[] = dobject_horse_ganonTex_00B010;
#define dobject_horse_ganonTex_00B110 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B110"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B110[] = dobject_horse_ganonTex_00B110;
#define dobject_horse_ganonTex_00B510 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B510"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B510[] = dobject_horse_ganonTex_00B510;
#define dobject_horse_ganonTex_00B610 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B610"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610;
#define dobject_horse_ganonTex_00B690 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B690"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B690[] = dobject_horse_ganonTex_00B690;
#define dobject_horse_ganonTex_00BE90 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00BE90"
static const ALIGN_ASSET(2) char object_horse_ganonTex_00BE90[] = dobject_horse_ganonTex_00BE90;
#define dgHorseGanonSkel "__OTR__objects/object_horse_ganon/gHorseGanonSkel"
static const ALIGN_ASSET(2) char gHorseGanonSkel[] = dgHorseGanonSkel;
#define dgHorseGanonIdleAnim "__OTR__objects/object_horse_ganon/gHorseGanonIdleAnim"
static const ALIGN_ASSET(2) char gHorseGanonIdleAnim[] = dgHorseGanonIdleAnim;
#define dgHorseGanonWhinnyAnim "__OTR__objects/object_horse_ganon/gHorseGanonWhinnyAnim"
static const ALIGN_ASSET(2) char gHorseGanonWhinnyAnim[] = dgHorseGanonWhinnyAnim;
#define dgHorseGanonWalkingAnim "__OTR__objects/object_horse_ganon/gHorseGanonWalkingAnim"
static const ALIGN_ASSET(2) char gHorseGanonWalkingAnim[] = dgHorseGanonWalkingAnim;
#define dgHorseGanonTrottingAnim "__OTR__objects/object_horse_ganon/gHorseGanonTrottingAnim"
static const ALIGN_ASSET(2) char gHorseGanonTrottingAnim[] = dgHorseGanonTrottingAnim;
#define dgHorseGanonGallopingAnim "__OTR__objects/object_horse_ganon/gHorseGanonGallopingAnim"
static const ALIGN_ASSET(2) char gHorseGanonGallopingAnim[] = dgHorseGanonGallopingAnim;
#define dgHorseGanonRearingAnim "__OTR__objects/object_horse_ganon/gHorseGanonRearingAnim"
static const ALIGN_ASSET(2) char gHorseGanonRearingAnim[] = dgHorseGanonRearingAnim;
#define dgHorseGanonEyeTex "__OTR__objects/object_horse_ganon/gHorseGanonEyeTex"
static const ALIGN_ASSET(2) char gHorseGanonEyeTex[] = dgHorseGanonEyeTex;
#define dgHorseGanonHeadHairTex "__OTR__objects/object_horse_ganon/gHorseGanonHeadHairTex"
static const ALIGN_ASSET(2) char gHorseGanonHeadHairTex[] = dgHorseGanonHeadHairTex;
#define dgHorseGanonLegTex "__OTR__objects/object_horse_ganon/gHorseGanonLegTex"
static const ALIGN_ASSET(2) char gHorseGanonLegTex[] = dgHorseGanonLegTex;
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20[] = dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20;
#define dgHorseGanonSkelLimbsLimb_008314DL_0090F0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008314DL_0090F0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008314DL_0090F0[] = dgHorseGanonSkelLimbsLimb_008314DL_0090F0;
#define dgHorseGanonSkelLimbsLimb_008324DL_009BE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008324DL_009BE0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008324DL_009BE0[] = dgHorseGanonSkelLimbsLimb_008324DL_009BE0;
#define dgHorseGanonSkelLimbsLimb_008394DL_0001C0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008394DL_0001C0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008394DL_0001C0[] = dgHorseGanonSkelLimbsLimb_008394DL_0001C0;
#define dgHorseGanonSkelLimbsLimb_0083A4DL_000430 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083A4DL_000430"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083A4DL_000430[] = dgHorseGanonSkelLimbsLimb_0083A4DL_000430;
#define dgHorseGanonSkelLimbsLimb_0083B4DL_0007E0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083B4DL_0007E0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083B4DL_0007E0[] = dgHorseGanonSkelLimbsLimb_0083B4DL_0007E0;
#define dgHorseGanonSkelLimbsLimb_0083C4DL_0013D0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083C4DL_0013D0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083C4DL_0013D0[] = dgHorseGanonSkelLimbsLimb_0083C4DL_0013D0;
#define dgHorseGanonSkelLimbsLimb_008434DL_000AE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008434DL_000AE0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008434DL_000AE0[] = dgHorseGanonSkelLimbsLimb_008434DL_000AE0;
#define dgHorseGanonSkelLimbsLimb_008444DL_000D50 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008444DL_000D50"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008444DL_000D50[] = dgHorseGanonSkelLimbsLimb_008444DL_000D50;
#define dgHorseGanonSkelLimbsLimb_008454DL_001100 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008454DL_001100"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008454DL_001100[] = dgHorseGanonSkelLimbsLimb_008454DL_001100;
#define dgHorseGanonSkelLimbsLimb_008464DL_001F20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008464DL_001F20"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008464DL_001F20[] = dgHorseGanonSkelLimbsLimb_008464DL_001F20;
#define dgHorseGanonSkelLimbsLimb_008474DL_0060F0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008474DL_0060F0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008474DL_0060F0[] = dgHorseGanonSkelLimbsLimb_008474DL_0060F0;
#define dgHorseGanonSkelLimbsLimb_008484DL_009790 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008484DL_009790"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008484DL_009790[] = dgHorseGanonSkelLimbsLimb_008484DL_009790;
#define dgHorseGanonSkelLimbsLimb_0084F4DL_001630 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0084F4DL_001630"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0084F4DL_001630[] = dgHorseGanonSkelLimbsLimb_0084F4DL_001630;
#define dgHorseGanonSkelLimbsLimb_008504DL_001880 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008504DL_001880"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008504DL_001880[] = dgHorseGanonSkelLimbsLimb_008504DL_001880;
#define dgHorseGanonSkelLimbsLimb_008574DL_001A90 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008574DL_001A90"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008574DL_001A90[] = dgHorseGanonSkelLimbsLimb_008574DL_001A90;
#define dgHorseGanonSkelLimbsLimb_008584DL_001CE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008584DL_001CE0"
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008584DL_001CE0[] = dgHorseGanonSkelLimbsLimb_008584DL_001CE0;
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
#endif // OBJECTS_OBJECT_HORSE_GANON_H