mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-09-19 14:30:43 -07:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
123 lines
8.3 KiB
C
123 lines
8.3 KiB
C
#ifndef OBJECTS_OBJECT_HORSE_GANON_H
|
|
#define OBJECTS_OBJECT_HORSE_GANON_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dobject_horse_ganonTex_00A570 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A570"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A570[] = dobject_horse_ganonTex_00A570;
|
|
|
|
#define dobject_horse_ganonTex_00A5F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A5F0"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A5F0[] = dobject_horse_ganonTex_00A5F0;
|
|
|
|
#define dobject_horse_ganonTex_00A7F0 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A7F0"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A7F0[] = dobject_horse_ganonTex_00A7F0;
|
|
|
|
#define dobject_horse_ganonTex_00A810 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00A810"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00A810[] = dobject_horse_ganonTex_00A810;
|
|
|
|
#define dobject_horse_ganonTex_00AA10 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00AA10"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00AA10[] = dobject_horse_ganonTex_00AA10;
|
|
|
|
#define dobject_horse_ganonTex_00B010 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B010"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B010[] = dobject_horse_ganonTex_00B010;
|
|
|
|
#define dobject_horse_ganonTex_00B110 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B110"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B110[] = dobject_horse_ganonTex_00B110;
|
|
|
|
#define dobject_horse_ganonTex_00B510 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B510"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B510[] = dobject_horse_ganonTex_00B510;
|
|
|
|
#define dobject_horse_ganonTex_00B610 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B610"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610;
|
|
|
|
#define dobject_horse_ganonTex_00B690 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B690"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00B690[] = dobject_horse_ganonTex_00B690;
|
|
|
|
#define dobject_horse_ganonTex_00BE90 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00BE90"
|
|
static const ALIGN_ASSET(2) char object_horse_ganonTex_00BE90[] = dobject_horse_ganonTex_00BE90;
|
|
|
|
#define dgHorseGanonSkel "__OTR__objects/object_horse_ganon/gHorseGanonSkel"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkel[] = dgHorseGanonSkel;
|
|
|
|
#define dgHorseGanonIdleAnim "__OTR__objects/object_horse_ganon/gHorseGanonIdleAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonIdleAnim[] = dgHorseGanonIdleAnim;
|
|
|
|
#define dgHorseGanonWhinnyAnim "__OTR__objects/object_horse_ganon/gHorseGanonWhinnyAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonWhinnyAnim[] = dgHorseGanonWhinnyAnim;
|
|
|
|
#define dgHorseGanonWalkingAnim "__OTR__objects/object_horse_ganon/gHorseGanonWalkingAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonWalkingAnim[] = dgHorseGanonWalkingAnim;
|
|
|
|
#define dgHorseGanonTrottingAnim "__OTR__objects/object_horse_ganon/gHorseGanonTrottingAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonTrottingAnim[] = dgHorseGanonTrottingAnim;
|
|
|
|
#define dgHorseGanonGallopingAnim "__OTR__objects/object_horse_ganon/gHorseGanonGallopingAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonGallopingAnim[] = dgHorseGanonGallopingAnim;
|
|
|
|
#define dgHorseGanonRearingAnim "__OTR__objects/object_horse_ganon/gHorseGanonRearingAnim"
|
|
static const ALIGN_ASSET(2) char gHorseGanonRearingAnim[] = dgHorseGanonRearingAnim;
|
|
|
|
#define dgHorseGanonEyeTex "__OTR__objects/object_horse_ganon/gHorseGanonEyeTex"
|
|
static const ALIGN_ASSET(2) char gHorseGanonEyeTex[] = dgHorseGanonEyeTex;
|
|
|
|
#define dgHorseGanonHeadHairTex "__OTR__objects/object_horse_ganon/gHorseGanonHeadHairTex"
|
|
static const ALIGN_ASSET(2) char gHorseGanonHeadHairTex[] = dgHorseGanonHeadHairTex;
|
|
|
|
#define dgHorseGanonLegTex "__OTR__objects/object_horse_ganon/gHorseGanonLegTex"
|
|
static const ALIGN_ASSET(2) char gHorseGanonLegTex[] = dgHorseGanonLegTex;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20[] = dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008314DL_0090F0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008314DL_0090F0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008314DL_0090F0[] = dgHorseGanonSkelLimbsLimb_008314DL_0090F0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008324DL_009BE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008324DL_009BE0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008324DL_009BE0[] = dgHorseGanonSkelLimbsLimb_008324DL_009BE0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008394DL_0001C0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008394DL_0001C0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008394DL_0001C0[] = dgHorseGanonSkelLimbsLimb_008394DL_0001C0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_0083A4DL_000430 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083A4DL_000430"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083A4DL_000430[] = dgHorseGanonSkelLimbsLimb_0083A4DL_000430;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_0083B4DL_0007E0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083B4DL_0007E0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083B4DL_0007E0[] = dgHorseGanonSkelLimbsLimb_0083B4DL_0007E0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_0083C4DL_0013D0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0083C4DL_0013D0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0083C4DL_0013D0[] = dgHorseGanonSkelLimbsLimb_0083C4DL_0013D0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008434DL_000AE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008434DL_000AE0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008434DL_000AE0[] = dgHorseGanonSkelLimbsLimb_008434DL_000AE0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008444DL_000D50 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008444DL_000D50"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008444DL_000D50[] = dgHorseGanonSkelLimbsLimb_008444DL_000D50;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008454DL_001100 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008454DL_001100"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008454DL_001100[] = dgHorseGanonSkelLimbsLimb_008454DL_001100;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008464DL_001F20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008464DL_001F20"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008464DL_001F20[] = dgHorseGanonSkelLimbsLimb_008464DL_001F20;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008474DL_0060F0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008474DL_0060F0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008474DL_0060F0[] = dgHorseGanonSkelLimbsLimb_008474DL_0060F0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008484DL_009790 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008484DL_009790"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008484DL_009790[] = dgHorseGanonSkelLimbsLimb_008484DL_009790;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_0084F4DL_001630 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_0084F4DL_001630"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_0084F4DL_001630[] = dgHorseGanonSkelLimbsLimb_0084F4DL_001630;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008504DL_001880 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008504DL_001880"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008504DL_001880[] = dgHorseGanonSkelLimbsLimb_008504DL_001880;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008574DL_001A90 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008574DL_001A90"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008574DL_001A90[] = dgHorseGanonSkelLimbsLimb_008574DL_001A90;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008584DL_001CE0 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008584DL_001CE0"
|
|
static const ALIGN_ASSET(2) char gHorseGanonSkelLimbsLimb_008584DL_001CE0[] = dgHorseGanonSkelLimbsLimb_008584DL_001CE0;
|
|
|
|
#define dgHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20 "__OTR__objects/object_horse_ganon/gHorseGanonSkelLimbsLimb_008294SkinLimbDL_009D20"
|
|
|
|
#endif // OBJECTS_OBJECT_HORSE_GANON_H
|