Shipwright/soh/assets/objects/object_gi_soul/object_gi_soul.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

19 lines
880 B
C

#ifndef OBJECTS_OBJECT_GI_SOUL_H
#define OBJECTS_OBJECT_GI_SOUL_H 1
#include "align_asset_macro.h"
#define dobject_gi_soulTex_000000 "__OTR__objects/object_gi_soul/object_gi_soulTex_000000"
static const ALIGN_ASSET(2) char object_gi_soulTex_000000[] = dobject_gi_soulTex_000000;
#define dgGiFairyContainerBaseCapDL "__OTR__objects/object_gi_soul/gGiFairyContainerBaseCapDL"
static const ALIGN_ASSET(2) char gGiFairyContainerBaseCapDL[] = dgGiFairyContainerBaseCapDL;
#define dgGiFairyContainerGlassDL "__OTR__objects/object_gi_soul/gGiFairyContainerGlassDL"
static const ALIGN_ASSET(2) char gGiFairyContainerGlassDL[] = dgGiFairyContainerGlassDL;
#define dgGiFairyContainerContentsDL "__OTR__objects/object_gi_soul/gGiFairyContainerContentsDL"
static const ALIGN_ASSET(2) char gGiFairyContainerContentsDL[] = dgGiFairyContainerContentsDL;
#endif // OBJECTS_OBJECT_GI_SOUL_H