Shipwright/soh/assets/objects/object_gi_shield_1/object_gi_shield_1.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

13 lines
498 B
C

#ifndef OBJECTS_OBJECT_GI_SHIELD_1_H
#define OBJECTS_OBJECT_GI_SHIELD_1_H 1
#include "align_asset_macro.h"
#define dobject_gi_shield_1Tex_000000 "__OTR__objects/object_gi_shield_1/object_gi_shield_1Tex_000000"
static const ALIGN_ASSET(2) char object_gi_shield_1Tex_000000[] = dobject_gi_shield_1Tex_000000;
#define dgGiDekuShieldDL "__OTR__objects/object_gi_shield_1/gGiDekuShieldDL"
static const ALIGN_ASSET(2) char gGiDekuShieldDL[] = dgGiDekuShieldDL;
#endif // OBJECTS_OBJECT_GI_SHIELD_1_H