Shipwright/soh/assets/objects/object_gi_scale/object_gi_scale.h

25 lines
1.1 KiB
C

#ifndef OBJECTS_OBJECT_GI_SCALE_H
#define OBJECTS_OBJECT_GI_SCALE_H 1
#include "align_asset_macro.h"
#define dgGiSilverScaleWaterColorDL "__OTR__objects/object_gi_scale/gGiSilverScaleWaterColorDL"
static const ALIGN_ASSET(2) char gGiSilverScaleWaterColorDL[] = dgGiSilverScaleWaterColorDL;
#define dgGiGoldenScaleWaterColorDL "__OTR__objects/object_gi_scale/gGiGoldenScaleWaterColorDL"
static const ALIGN_ASSET(2) char gGiGoldenScaleWaterColorDL[] = dgGiGoldenScaleWaterColorDL;
#define dgGiSilverScaleColorDL "__OTR__objects/object_gi_scale/gGiSilverScaleColorDL"
static const ALIGN_ASSET(2) char gGiSilverScaleColorDL[] = dgGiSilverScaleColorDL;
#define dgGiGoldenScaleColorDL "__OTR__objects/object_gi_scale/gGiGoldenScaleColorDL"
static const ALIGN_ASSET(2) char gGiGoldenScaleColorDL[] = dgGiGoldenScaleColorDL;
#define dgGiScaleWaterDL "__OTR__objects/object_gi_scale/gGiScaleWaterDL"
static const ALIGN_ASSET(2) char gGiScaleWaterDL[] = dgGiScaleWaterDL;
#define dgGiScaleDL "__OTR__objects/object_gi_scale/gGiScaleDL"
static const ALIGN_ASSET(2) char gGiScaleDL[] = dgGiScaleDL;
#endif // OBJECTS_OBJECT_GI_SCALE_H