mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-09-19 14:30:43 -07:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
16 lines
675 B
C
16 lines
675 B
C
#ifndef OBJECTS_OBJECT_GI_RABIT_MASK_H
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#define OBJECTS_OBJECT_GI_RABIT_MASK_H 1
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#include "align_asset_macro.h"
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#define dobject_gi_rabit_maskTex_000000 "__OTR__objects/object_gi_rabit_mask/object_gi_rabit_maskTex_000000"
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static const ALIGN_ASSET(2) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000;
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#define dgGiBunnyHoodDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodDL"
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static const ALIGN_ASSET(2) char gGiBunnyHoodDL[] = dgGiBunnyHoodDL;
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#define dgGiBunnyHoodEyesDL "__OTR__objects/object_gi_rabit_mask/gGiBunnyHoodEyesDL"
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static const ALIGN_ASSET(2) char gGiBunnyHoodEyesDL[] = dgGiBunnyHoodEyesDL;
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#endif // OBJECTS_OBJECT_GI_RABIT_MASK_H
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