Shipwright/soh/assets/objects/object_gi_pachinko/object_gi_pachinko.h

10 lines
293 B
C

#ifndef OBJECTS_OBJECT_GI_PACHINKO_H
#define OBJECTS_OBJECT_GI_PACHINKO_H 1
#include "align_asset_macro.h"
#define dgGiSlingshotDL "__OTR__objects/object_gi_pachinko/gGiSlingshotDL"
static const ALIGN_ASSET(2) char gGiSlingshotDL[] = dgGiSlingshotDL;
#endif // OBJECTS_OBJECT_GI_PACHINKO_H