Shipwright/soh/assets/objects/object_gi_map/object_gi_map.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

16 lines
605 B
C

#ifndef OBJECTS_OBJECT_GI_MAP_H
#define OBJECTS_OBJECT_GI_MAP_H 1
#include "align_asset_macro.h"
#define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60"
static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60;
#define dgGiDungeonMapDL "__OTR__objects/object_gi_map/gGiDungeonMapDL"
static const ALIGN_ASSET(2) char gGiDungeonMapDL[] = dgGiDungeonMapDL;
#define dgGiStoneOfAgonyDL "__OTR__objects/object_gi_map/gGiStoneOfAgonyDL"
static const ALIGN_ASSET(2) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL;
#endif // OBJECTS_OBJECT_GI_MAP_H