mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-09 15:10:51 -08:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
52 lines
2.6 KiB
C
52 lines
2.6 KiB
C
#ifndef OBJECTS_OBJECT_GI_LIQUID_H
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#define OBJECTS_OBJECT_GI_LIQUID_H 1
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#include "align_asset_macro.h"
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#define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000"
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static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000;
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#define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200"
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static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200;
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#define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400"
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static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400;
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#define dgGiGreenPotColorDL "__OTR__objects/object_gi_liquid/gGiGreenPotColorDL"
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static const ALIGN_ASSET(2) char gGiGreenPotColorDL[] = dgGiGreenPotColorDL;
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#define dgGiRedPotColorDL "__OTR__objects/object_gi_liquid/gGiRedPotColorDL"
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static const ALIGN_ASSET(2) char gGiRedPotColorDL[] = dgGiRedPotColorDL;
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#define dgGiBluePotColorDL "__OTR__objects/object_gi_liquid/gGiBluePotColorDL"
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static const ALIGN_ASSET(2) char gGiBluePotColorDL[] = dgGiBluePotColorDL;
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#define dgGiGreenLiquidColorDL "__OTR__objects/object_gi_liquid/gGiGreenLiquidColorDL"
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static const ALIGN_ASSET(2) char gGiGreenLiquidColorDL[] = dgGiGreenLiquidColorDL;
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#define dgGiRedLiquidColorDL "__OTR__objects/object_gi_liquid/gGiRedLiquidColorDL"
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static const ALIGN_ASSET(2) char gGiRedLiquidColorDL[] = dgGiRedLiquidColorDL;
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#define dgGiBlueLiquidColorDL "__OTR__objects/object_gi_liquid/gGiBlueLiquidColorDL"
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static const ALIGN_ASSET(2) char gGiBlueLiquidColorDL[] = dgGiBlueLiquidColorDL;
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#define dgGiGreenPatternColorDL "__OTR__objects/object_gi_liquid/gGiGreenPatternColorDL"
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static const ALIGN_ASSET(2) char gGiGreenPatternColorDL[] = dgGiGreenPatternColorDL;
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#define dgGiRedPatternColorDL "__OTR__objects/object_gi_liquid/gGiRedPatternColorDL"
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static const ALIGN_ASSET(2) char gGiRedPatternColorDL[] = dgGiRedPatternColorDL;
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#define dgGiBluePatternColorDL "__OTR__objects/object_gi_liquid/gGiBluePatternColorDL"
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static const ALIGN_ASSET(2) char gGiBluePatternColorDL[] = dgGiBluePatternColorDL;
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#define dgGiPotionPotDL "__OTR__objects/object_gi_liquid/gGiPotionPotDL"
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static const ALIGN_ASSET(2) char gGiPotionPotDL[] = dgGiPotionPotDL;
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#define dgGiPotionLiquidDL "__OTR__objects/object_gi_liquid/gGiPotionLiquidDL"
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static const ALIGN_ASSET(2) char gGiPotionLiquidDL[] = dgGiPotionLiquidDL;
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#define dgGiPotionPatternDL "__OTR__objects/object_gi_liquid/gGiPotionPatternDL"
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static const ALIGN_ASSET(2) char gGiPotionPatternDL[] = dgGiPotionPatternDL;
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#endif // OBJECTS_OBJECT_GI_LIQUID_H
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