Shipwright/soh/assets/objects/object_gi_liquid/object_gi_liquid.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

52 lines
2.6 KiB
C

#ifndef OBJECTS_OBJECT_GI_LIQUID_H
#define OBJECTS_OBJECT_GI_LIQUID_H 1
#include "align_asset_macro.h"
#define dobject_gi_liquidTex_000000 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000000"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liquidTex_000000;
#define dobject_gi_liquidTex_000200 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000200"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200;
#define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400"
static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400;
#define dgGiGreenPotColorDL "__OTR__objects/object_gi_liquid/gGiGreenPotColorDL"
static const ALIGN_ASSET(2) char gGiGreenPotColorDL[] = dgGiGreenPotColorDL;
#define dgGiRedPotColorDL "__OTR__objects/object_gi_liquid/gGiRedPotColorDL"
static const ALIGN_ASSET(2) char gGiRedPotColorDL[] = dgGiRedPotColorDL;
#define dgGiBluePotColorDL "__OTR__objects/object_gi_liquid/gGiBluePotColorDL"
static const ALIGN_ASSET(2) char gGiBluePotColorDL[] = dgGiBluePotColorDL;
#define dgGiGreenLiquidColorDL "__OTR__objects/object_gi_liquid/gGiGreenLiquidColorDL"
static const ALIGN_ASSET(2) char gGiGreenLiquidColorDL[] = dgGiGreenLiquidColorDL;
#define dgGiRedLiquidColorDL "__OTR__objects/object_gi_liquid/gGiRedLiquidColorDL"
static const ALIGN_ASSET(2) char gGiRedLiquidColorDL[] = dgGiRedLiquidColorDL;
#define dgGiBlueLiquidColorDL "__OTR__objects/object_gi_liquid/gGiBlueLiquidColorDL"
static const ALIGN_ASSET(2) char gGiBlueLiquidColorDL[] = dgGiBlueLiquidColorDL;
#define dgGiGreenPatternColorDL "__OTR__objects/object_gi_liquid/gGiGreenPatternColorDL"
static const ALIGN_ASSET(2) char gGiGreenPatternColorDL[] = dgGiGreenPatternColorDL;
#define dgGiRedPatternColorDL "__OTR__objects/object_gi_liquid/gGiRedPatternColorDL"
static const ALIGN_ASSET(2) char gGiRedPatternColorDL[] = dgGiRedPatternColorDL;
#define dgGiBluePatternColorDL "__OTR__objects/object_gi_liquid/gGiBluePatternColorDL"
static const ALIGN_ASSET(2) char gGiBluePatternColorDL[] = dgGiBluePatternColorDL;
#define dgGiPotionPotDL "__OTR__objects/object_gi_liquid/gGiPotionPotDL"
static const ALIGN_ASSET(2) char gGiPotionPotDL[] = dgGiPotionPotDL;
#define dgGiPotionLiquidDL "__OTR__objects/object_gi_liquid/gGiPotionLiquidDL"
static const ALIGN_ASSET(2) char gGiPotionLiquidDL[] = dgGiPotionLiquidDL;
#define dgGiPotionPatternDL "__OTR__objects/object_gi_liquid/gGiPotionPatternDL"
static const ALIGN_ASSET(2) char gGiPotionPatternDL[] = dgGiPotionPatternDL;
#endif // OBJECTS_OBJECT_GI_LIQUID_H