Shipwright/soh/assets/objects/object_gi_hookshot/object_gi_hookshot.h

13 lines
430 B
C

#ifndef OBJECTS_OBJECT_GI_HOOKSHOT_H
#define OBJECTS_OBJECT_GI_HOOKSHOT_H 1
#include "align_asset_macro.h"
#define dgGiHookshotDL "__OTR__objects/object_gi_hookshot/gGiHookshotDL"
static const ALIGN_ASSET(2) char gGiHookshotDL[] = dgGiHookshotDL;
#define dgGiLongshotDL "__OTR__objects/object_gi_hookshot/gGiLongshotDL"
static const ALIGN_ASSET(2) char gGiLongshotDL[] = dgGiLongshotDL;
#endif // OBJECTS_OBJECT_GI_HOOKSHOT_H