Shipwright/soh/assets/objects/object_gi_hammer/object_gi_hammer.h

10 lines
273 B
C

#ifndef OBJECTS_OBJECT_GI_HAMMER_H
#define OBJECTS_OBJECT_GI_HAMMER_H 1
#include "align_asset_macro.h"
#define dgGiHammerDL "__OTR__objects/object_gi_hammer/gGiHammerDL"
static const ALIGN_ASSET(2) char gGiHammerDL[] = dgGiHammerDL;
#endif // OBJECTS_OBJECT_GI_HAMMER_H