Shipwright/soh/assets/objects/object_gi_dekupouch/object_gi_dekupouch.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

34 lines
1.7 KiB
C

#ifndef OBJECTS_OBJECT_GI_DEKUPOUCH_H
#define OBJECTS_OBJECT_GI_DEKUPOUCH_H 1
#include "align_asset_macro.h"
#define dobject_gi_dekupouchTex_000000 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000000"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000;
#define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100"
static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100;
#define dgGiBulletBagColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagColorDL"
static const ALIGN_ASSET(2) char gGiBulletBagColorDL[] = dgGiBulletBagColorDL;
#define dgGiBulletBag50ColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50ColorDL"
static const ALIGN_ASSET(2) char gGiBulletBag50ColorDL[] = dgGiBulletBag50ColorDL;
#define dgGiBulletBagStringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringColorDL"
static const ALIGN_ASSET(2) char gGiBulletBagStringColorDL[] = dgGiBulletBagStringColorDL;
#define dgGiBulletBag50StringColorDL "__OTR__objects/object_gi_dekupouch/gGiBulletBag50StringColorDL"
static const ALIGN_ASSET(2) char gGiBulletBag50StringColorDL[] = dgGiBulletBag50StringColorDL;
#define dgGiBulletBagDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagDL"
static const ALIGN_ASSET(2) char gGiBulletBagDL[] = dgGiBulletBagDL;
#define dgGiBulletBagStringDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagStringDL"
static const ALIGN_ASSET(2) char gGiBulletBagStringDL[] = dgGiBulletBagStringDL;
#define dgGiBulletBagWritingDL "__OTR__objects/object_gi_dekupouch/gGiBulletBagWritingDL"
static const ALIGN_ASSET(2) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingDL;
#endif // OBJECTS_OBJECT_GI_DEKUPOUCH_H