Shipwright/soh/assets/objects/object_gi_bow/object_gi_bow.h

10 lines
249 B
C

#ifndef OBJECTS_OBJECT_GI_BOW_H
#define OBJECTS_OBJECT_GI_BOW_H 1
#include "align_asset_macro.h"
#define dgGiBowDL "__OTR__objects/object_gi_bow/gGiBowDL"
static const ALIGN_ASSET(2) char gGiBowDL[] = dgGiBowDL;
#endif // OBJECTS_OBJECT_GI_BOW_H