Shipwright/soh/assets/objects/object_gi_boomerang/object_gi_boomerang.h

10 lines
297 B
C

#ifndef OBJECTS_OBJECT_GI_BOOMERANG_H
#define OBJECTS_OBJECT_GI_BOOMERANG_H 1
#include "align_asset_macro.h"
#define dgGiBoomerangDL "__OTR__objects/object_gi_boomerang/gGiBoomerangDL"
static const ALIGN_ASSET(2) char gGiBoomerangDL[] = dgGiBoomerangDL;
#endif // OBJECTS_OBJECT_GI_BOOMERANG_H