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31 lines
1.5 KiB
C
31 lines
1.5 KiB
C
#ifndef OBJECTS_OBJECT_GI_BOMBPOUCH_H
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#define OBJECTS_OBJECT_GI_BOMBPOUCH_H 1
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#include "align_asset_macro.h"
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#define dgGiBombBag20BagColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag20BagColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag20BagColorDL[] = dgGiBombBag20BagColorDL;
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#define dgGiBombBag30BagColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag30BagColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag30BagColorDL[] = dgGiBombBag30BagColorDL;
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#define dgGiBombBag40BagColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag40BagColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag40BagColorDL[] = dgGiBombBag40BagColorDL;
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#define dgGiBombBag20RingColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag20RingColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag20RingColorDL[] = dgGiBombBag20RingColorDL;
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#define dgGiBombBag30RingColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag30RingColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag30RingColorDL[] = dgGiBombBag30RingColorDL;
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#define dgGiBombBag40RingColorDL "__OTR__objects/object_gi_bombpouch/gGiBombBag40RingColorDL"
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static const ALIGN_ASSET(2) char gGiBombBag40RingColorDL[] = dgGiBombBag40RingColorDL;
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#define dgGiBombBagDL "__OTR__objects/object_gi_bombpouch/gGiBombBagDL"
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static const ALIGN_ASSET(2) char gGiBombBagDL[] = dgGiBombBagDL;
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#define dgGiBombBagRingDL "__OTR__objects/object_gi_bombpouch/gGiBombBagRingDL"
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static const ALIGN_ASSET(2) char gGiBombBagRingDL[] = dgGiBombBagRingDL;
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#endif // OBJECTS_OBJECT_GI_BOMBPOUCH_H
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