Shipwright/soh/assets/objects/object_bv/object_bv.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

395 lines
23 KiB
C

#ifndef OBJECTS_OBJECT_BV_H
#define OBJECTS_OBJECT_BV_H 1
#include "align_asset_macro.h"
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
#define dobject_bvTex_000840 "__OTR__objects/object_bv/object_bvTex_000840"
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
#define dobject_bvTex_0055A0 "__OTR__objects/object_bv/object_bvTex_0055A0"
static const ALIGN_ASSET(2) char object_bvTex_0055A0[] = dobject_bvTex_0055A0;
#define dobject_bvTex_0059A0 "__OTR__objects/object_bv/object_bvTex_0059A0"
static const ALIGN_ASSET(2) char object_bvTex_0059A0[] = dobject_bvTex_0059A0;
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
#define dobject_bvTex_0170D8 "__OTR__objects/object_bv/object_bvTex_0170D8"
static const ALIGN_ASSET(2) char object_bvTex_0170D8[] = dobject_bvTex_0170D8;
#define dobject_bvTex_0171D8 "__OTR__objects/object_bv/object_bvTex_0171D8"
static const ALIGN_ASSET(2) char object_bvTex_0171D8[] = dobject_bvTex_0171D8;
#define dobject_bvTex_018770 "__OTR__objects/object_bv/object_bvTex_018770"
static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
#define dobject_bvTex_018D30 "__OTR__objects/object_bv/object_bvTex_018D30"
static const ALIGN_ASSET(2) char object_bvTex_018D30[] = dobject_bvTex_018D30;
#define dobject_bvTex_018E30 "__OTR__objects/object_bv/object_bvTex_018E30"
static const ALIGN_ASSET(2) char object_bvTex_018E30[] = dobject_bvTex_018E30;
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
#define dgBarinadeTitleCardTex "__OTR__objects/object_bv/gBarinadeTitleCardTex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardTex[] = dgBarinadeTitleCardTex;
#define dgBarinadeBodySkel "__OTR__objects/object_bv/gBarinadeBodySkel"
static const ALIGN_ASSET(2) char gBarinadeBodySkel[] = dgBarinadeBodySkel;
#define dgBarinadeSupportSkel "__OTR__objects/object_bv/gBarinadeSupportSkel"
static const ALIGN_ASSET(2) char gBarinadeSupportSkel[] = dgBarinadeSupportSkel;
#define dgBarinadeZapperSkel "__OTR__objects/object_bv/gBarinadeZapperSkel"
static const ALIGN_ASSET(2) char gBarinadeZapperSkel[] = dgBarinadeZapperSkel;
#define dgBarinadeStumpSkel "__OTR__objects/object_bv/gBarinadeStumpSkel"
static const ALIGN_ASSET(2) char gBarinadeStumpSkel[] = dgBarinadeStumpSkel;
#define dgBarinadeBariSkel "__OTR__objects/object_bv/gBarinadeBariSkel"
static const ALIGN_ASSET(2) char gBarinadeBariSkel[] = dgBarinadeBariSkel;
#define dgBarinadeCutSupportSkel "__OTR__objects/object_bv/gBarinadeCutSupportSkel"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkel[] = dgBarinadeCutSupportSkel;
#define dgBarinadeBodyAnim "__OTR__objects/object_bv/gBarinadeBodyAnim"
static const ALIGN_ASSET(2) char gBarinadeBodyAnim[] = dgBarinadeBodyAnim;
#define dgBarinadeSupportAttachedAnim "__OTR__objects/object_bv/gBarinadeSupportAttachedAnim"
static const ALIGN_ASSET(2) char gBarinadeSupportAttachedAnim[] = dgBarinadeSupportAttachedAnim;
#define dgBarinadeZapperIdleAnim "__OTR__objects/object_bv/gBarinadeZapperIdleAnim"
static const ALIGN_ASSET(2) char gBarinadeZapperIdleAnim[] = dgBarinadeZapperIdleAnim;
#define dgBarinadeStumpAnim "__OTR__objects/object_bv/gBarinadeStumpAnim"
static const ALIGN_ASSET(2) char gBarinadeStumpAnim[] = dgBarinadeStumpAnim;
#define dgBarinadeBariAnim "__OTR__objects/object_bv/gBarinadeBariAnim"
static const ALIGN_ASSET(2) char gBarinadeBariAnim[] = dgBarinadeBariAnim;
#define dgBarinadeSupportDamage1Anim "__OTR__objects/object_bv/gBarinadeSupportDamage1Anim"
static const ALIGN_ASSET(2) char gBarinadeSupportDamage1Anim[] = dgBarinadeSupportDamage1Anim;
#define dgBarinadeSupportDamage2Anim "__OTR__objects/object_bv/gBarinadeSupportDamage2Anim"
static const ALIGN_ASSET(2) char gBarinadeSupportDamage2Anim[] = dgBarinadeSupportDamage2Anim;
#define dgBarinadeSupportCutAnim "__OTR__objects/object_bv/gBarinadeSupportCutAnim"
static const ALIGN_ASSET(2) char gBarinadeSupportCutAnim[] = dgBarinadeSupportCutAnim;
#define dgBarinadeSupportDetachedAnim "__OTR__objects/object_bv/gBarinadeSupportDetachedAnim"
static const ALIGN_ASSET(2) char gBarinadeSupportDetachedAnim[] = dgBarinadeSupportDetachedAnim;
#define dgBarinadeZapperDamage1Anim "__OTR__objects/object_bv/gBarinadeZapperDamage1Anim"
static const ALIGN_ASSET(2) char gBarinadeZapperDamage1Anim[] = dgBarinadeZapperDamage1Anim;
#define dgBarinadeZapperDamage2Anim "__OTR__objects/object_bv/gBarinadeZapperDamage2Anim"
static const ALIGN_ASSET(2) char gBarinadeZapperDamage2Anim[] = dgBarinadeZapperDamage2Anim;
#define dgBarinadeDL_008D70 "__OTR__objects/object_bv/gBarinadeDL_008D70"
static const ALIGN_ASSET(2) char gBarinadeDL_008D70[] = dgBarinadeDL_008D70;
#define dgBarinadeDL_008BB8 "__OTR__objects/object_bv/gBarinadeDL_008BB8"
static const ALIGN_ASSET(2) char gBarinadeDL_008BB8[] = dgBarinadeDL_008BB8;
#define dgBarinadeDL_000FA0 "__OTR__objects/object_bv/gBarinadeDL_000FA0"
static const ALIGN_ASSET(2) char gBarinadeDL_000FA0[] = dgBarinadeDL_000FA0;
#define dgBarinadeDL_0156A0 "__OTR__objects/object_bv/gBarinadeDL_0156A0"
static const ALIGN_ASSET(2) char gBarinadeDL_0156A0[] = dgBarinadeDL_0156A0;
#define dgBarinadeDL_015710 "__OTR__objects/object_bv/gBarinadeDL_015710"
static const ALIGN_ASSET(2) char gBarinadeDL_015710[] = dgBarinadeDL_015710;
#define dgBarinadeDL_011738 "__OTR__objects/object_bv/gBarinadeDL_011738"
static const ALIGN_ASSET(2) char gBarinadeDL_011738[] = dgBarinadeDL_011738;
#define dgBarinadeDL_011768 "__OTR__objects/object_bv/gBarinadeDL_011768"
static const ALIGN_ASSET(2) char gBarinadeDL_011768[] = dgBarinadeDL_011768;
#define dgBarinadeDL_009430 "__OTR__objects/object_bv/gBarinadeDL_009430"
static const ALIGN_ASSET(2) char gBarinadeDL_009430[] = dgBarinadeDL_009430;
#define dgBarinadeDL_009468 "__OTR__objects/object_bv/gBarinadeDL_009468"
static const ALIGN_ASSET(2) char gBarinadeDL_009468[] = dgBarinadeDL_009468;
#define dgBarinadeDL_0128B8 "__OTR__objects/object_bv/gBarinadeDL_0128B8"
static const ALIGN_ASSET(2) char gBarinadeDL_0128B8[] = dgBarinadeDL_0128B8;
#define dgBarinadeDL_012948 "__OTR__objects/object_bv/gBarinadeDL_012948"
static const ALIGN_ASSET(2) char gBarinadeDL_012948[] = dgBarinadeDL_012948;
#define dgBarinadeDL_012BA0 "__OTR__objects/object_bv/gBarinadeDL_012BA0"
static const ALIGN_ASSET(2) char gBarinadeDL_012BA0[] = dgBarinadeDL_012BA0;
#define dgBarinadeDL_012C50 "__OTR__objects/object_bv/gBarinadeDL_012C50"
static const ALIGN_ASSET(2) char gBarinadeDL_012C50[] = dgBarinadeDL_012C50;
#define dgBarinadeDL_0135B0 "__OTR__objects/object_bv/gBarinadeDL_0135B0"
static const ALIGN_ASSET(2) char gBarinadeDL_0135B0[] = dgBarinadeDL_0135B0;
#define dgBarinadeDL_013638 "__OTR__objects/object_bv/gBarinadeDL_013638"
static const ALIGN_ASSET(2) char gBarinadeDL_013638[] = dgBarinadeDL_013638;
#define dgBarinadeDL_008F08 "__OTR__objects/object_bv/gBarinadeDL_008F08"
static const ALIGN_ASSET(2) char gBarinadeDL_008F08[] = dgBarinadeDL_008F08;
#define dgBarinadeDL_008F70 "__OTR__objects/object_bv/gBarinadeDL_008F70"
static const ALIGN_ASSET(2) char gBarinadeDL_008F70[] = dgBarinadeDL_008F70;
#define dgBarinadeSparkBall1Tex "__OTR__objects/object_bv/gBarinadeSparkBall1Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall1Tex[] = dgBarinadeSparkBall1Tex;
#define dgBarinadeSparkBall2Tex "__OTR__objects/object_bv/gBarinadeSparkBall2Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall2Tex[] = dgBarinadeSparkBall2Tex;
#define dgBarinadeSparkBall3Tex "__OTR__objects/object_bv/gBarinadeSparkBall3Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall3Tex[] = dgBarinadeSparkBall3Tex;
#define dgBarinadeSparkBall4Tex "__OTR__objects/object_bv/gBarinadeSparkBall4Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall4Tex[] = dgBarinadeSparkBall4Tex;
#define dgBarinadeSparkBall5Tex "__OTR__objects/object_bv/gBarinadeSparkBall5Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall5Tex[] = dgBarinadeSparkBall5Tex;
#define dgBarinadeSparkBall6Tex "__OTR__objects/object_bv/gBarinadeSparkBall6Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall6Tex[] = dgBarinadeSparkBall6Tex;
#define dgBarinadeSparkBall7Tex "__OTR__objects/object_bv/gBarinadeSparkBall7Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall7Tex[] = dgBarinadeSparkBall7Tex;
#define dgBarinadeSparkBall8Tex "__OTR__objects/object_bv/gBarinadeSparkBall8Tex"
static const ALIGN_ASSET(2) char gBarinadeSparkBall8Tex[] = dgBarinadeSparkBall8Tex;
#define dgBarinadeDoorPiece1DL "__OTR__objects/object_bv/gBarinadeDoorPiece1DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece1DL[] = dgBarinadeDoorPiece1DL;
#define dgBarinadeDoorPiece2DL "__OTR__objects/object_bv/gBarinadeDoorPiece2DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece2DL[] = dgBarinadeDoorPiece2DL;
#define dgBarinadeDoorPiece3DL "__OTR__objects/object_bv/gBarinadeDoorPiece3DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece3DL[] = dgBarinadeDoorPiece3DL;
#define dgBarinadeDoorPiece4DL "__OTR__objects/object_bv/gBarinadeDoorPiece4DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece4DL[] = dgBarinadeDoorPiece4DL;
#define dgBarinadeDoorPiece5DL "__OTR__objects/object_bv/gBarinadeDoorPiece5DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece5DL[] = dgBarinadeDoorPiece5DL;
#define dgBarinadeDoorPiece6DL "__OTR__objects/object_bv/gBarinadeDoorPiece6DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece6DL[] = dgBarinadeDoorPiece6DL;
#define dgBarinadeDoorPiece7DL "__OTR__objects/object_bv/gBarinadeDoorPiece7DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece7DL[] = dgBarinadeDoorPiece7DL;
#define dgBarinadeDoorPiece8DL "__OTR__objects/object_bv/gBarinadeDoorPiece8DL"
static const ALIGN_ASSET(2) char gBarinadeDoorPiece8DL[] = dgBarinadeDoorPiece8DL;
#define dgBarinadeAnim_018A00 "__OTR__objects/object_bv/gBarinadeAnim_018A00"
static const ALIGN_ASSET(2) char gBarinadeAnim_018A00[] = dgBarinadeAnim_018A00;
#define dgBarinadeAnim_015F10 "__OTR__objects/object_bv/gBarinadeAnim_015F10"
static const ALIGN_ASSET(2) char gBarinadeAnim_015F10[] = dgBarinadeAnim_015F10;
#define dgBarinadeAnim_015D10 "__OTR__objects/object_bv/gBarinadeAnim_015D10"
static const ALIGN_ASSET(2) char gBarinadeAnim_015D10[] = dgBarinadeAnim_015D10;
#define dgBarinadeDL_008E88 "__OTR__objects/object_bv/gBarinadeDL_008E88"
static const ALIGN_ASSET(2) char gBarinadeDL_008E88[] = dgBarinadeDL_008E88;
#define dgBarinadeDL_008EF0 "__OTR__objects/object_bv/gBarinadeDL_008EF0"
static const ALIGN_ASSET(2) char gBarinadeDL_008EF0[] = dgBarinadeDL_008EF0;
#define dgBarinadeDL_009388 "__OTR__objects/object_bv/gBarinadeDL_009388"
static const ALIGN_ASSET(2) char gBarinadeDL_009388[] = dgBarinadeDL_009388;
#define dgBarinadeDL_0093A0 "__OTR__objects/object_bv/gBarinadeDL_0093A0"
static const ALIGN_ASSET(2) char gBarinadeDL_0093A0[] = dgBarinadeDL_0093A0;
#define dgBarinadeDL_0094F8 "__OTR__objects/object_bv/gBarinadeDL_0094F8"
static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8;
#define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0"
static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0;
#define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
#define dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01580CDL_0080B0"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_01580CDL_0080B0[] = dgBarinadeBodySkelLimbsLimb_01580CDL_0080B0;
#define dgBarinadeBodySkelLimbsLimb_01583CDL_007F40 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_01583CDL_007F40"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_01583CDL_007F40[] = dgBarinadeBodySkelLimbsLimb_01583CDL_007F40;
#define dgBarinadeBodySkelLimbsLimb_015854DL_008388 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015854DL_008388"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015854DL_008388[] = dgBarinadeBodySkelLimbsLimb_015854DL_008388;
#define dgBarinadeBodySkelLimbsLimb_015878DL_008458 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015878DL_008458"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015878DL_008458[] = dgBarinadeBodySkelLimbsLimb_015878DL_008458;
#define dgBarinadeBodySkelLimbsLimb_015890DL_0084E8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015890DL_0084E8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015890DL_0084E8[] = dgBarinadeBodySkelLimbsLimb_015890DL_0084E8;
#define dgBarinadeBodySkelLimbsLimb_0158C0DL_008578 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158C0DL_008578"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0158C0DL_008578[] = dgBarinadeBodySkelLimbsLimb_0158C0DL_008578;
#define dgBarinadeBodySkelLimbsLimb_0158D8DL_008608 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0158D8DL_008608"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0158D8DL_008608[] = dgBarinadeBodySkelLimbsLimb_0158D8DL_008608;
#define dgBarinadeBodySkelLimbsLimb_015908DL_008698 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015908DL_008698"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015908DL_008698[] = dgBarinadeBodySkelLimbsLimb_015908DL_008698;
#define dgBarinadeBodySkelLimbsLimb_015920DL_008728 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015920DL_008728"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015920DL_008728[] = dgBarinadeBodySkelLimbsLimb_015920DL_008728;
#define dgBarinadeBodySkelLimbsLimb_015950DL_0087B8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015950DL_0087B8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015950DL_0087B8[] = dgBarinadeBodySkelLimbsLimb_015950DL_0087B8;
#define dgBarinadeBodySkelLimbsLimb_015968DL_008848 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015968DL_008848"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015968DL_008848[] = dgBarinadeBodySkelLimbsLimb_015968DL_008848;
#define dgBarinadeBodySkelLimbsLimb_015998DL_0088D8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015998DL_0088D8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015998DL_0088D8[] = dgBarinadeBodySkelLimbsLimb_015998DL_0088D8;
#define dgBarinadeBodySkelLimbsLimb_0159B0DL_008968 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_0159B0DL_008968"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_0159B0DL_008968[] = dgBarinadeBodySkelLimbsLimb_0159B0DL_008968;
#define dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015A04DL_0082A8"
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015A04DL_0082A8[] = dgBarinadeBodySkelLimbsLimb_015A04DL_0082A8;
#define dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8"
static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_01742CDL_016FC8[] = dgBarinadeSupportSkelLimbsLimb_01742CDL_016FC8;
#define dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017438DL_016EC8"
static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017438DL_016EC8[] = dgBarinadeSupportSkelLimbsLimb_017438DL_016EC8;
#define dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017444DL_016DC8"
static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017444DL_016DC8[] = dgBarinadeSupportSkelLimbsLimb_017444DL_016DC8;
#define dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_017450DL_016CC8"
static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_017450DL_016CC8[] = dgBarinadeSupportSkelLimbsLimb_017450DL_016CC8;
#define dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0 "__OTR__objects/object_bv/gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0"
static const ALIGN_ASSET(2) char gBarinadeSupportSkelLimbsLimb_01745CDL_016BA0[] = dgBarinadeSupportSkelLimbsLimb_01745CDL_016BA0;
#define dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019948DL_0194A0"
static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019948DL_0194A0[] = dgBarinadeZapperSkelLimbsLimb_019948DL_0194A0;
#define dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019954DL_0195C8"
static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019954DL_0195C8[] = dgBarinadeZapperSkelLimbsLimb_019954DL_0195C8;
#define dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8"
static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_01996CDL_0196C8[] = dgBarinadeZapperSkelLimbsLimb_01996CDL_0196C8;
#define dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8 "__OTR__objects/object_bv/gBarinadeZapperSkelLimbsLimb_019978DL_0197C8"
static const ALIGN_ASSET(2) char gBarinadeZapperSkelLimbsLimb_019978DL_0197C8[] = dgBarinadeZapperSkelLimbsLimb_019978DL_0197C8;
#define dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8"
static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_01882CDL_0185E8[] = dgBarinadeStumpSkelLimbsLimb_01882CDL_0185E8;
#define dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018838DL_0184D0"
static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_018838DL_0184D0[] = dgBarinadeStumpSkelLimbsLimb_018838DL_0184D0;
#define dgBarinadeStumpSkelLimbsLimb_018844DL_018410 "__OTR__objects/object_bv/gBarinadeStumpSkelLimbsLimb_018844DL_018410"
static const ALIGN_ASSET(2) char gBarinadeStumpSkelLimbsLimb_018844DL_018410[] = dgBarinadeStumpSkelLimbsLimb_018844DL_018410;
#define dgBarinadeBariSkelLimbsLimb_004E48DL_001070 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E48DL_001070"
static const ALIGN_ASSET(2) char gBarinadeBariSkelLimbsLimb_004E48DL_001070[] = dgBarinadeBariSkelLimbsLimb_004E48DL_001070;
#define dgBarinadeBariSkelLimbsLimb_004E54DL_001158 "__OTR__objects/object_bv/gBarinadeBariSkelLimbsLimb_004E54DL_001158"
static const ALIGN_ASSET(2) char gBarinadeBariSkelLimbsLimb_004E54DL_001158[] = dgBarinadeBariSkelLimbsLimb_004E54DL_001158;
#define dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F7CDL_017DB8;
#define dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8[] = dgBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB8;
#define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90"
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
#endif // OBJECTS_OBJECT_BV_H