Shipwright/soh/assets/objects/object_bdoor/object_bdoor.h
Adam Bird 024c5e0b5f
Sync asset names with decomp documentation (#3153)
* sync asset names with decomp

* whitespace and tweak
2023-09-10 12:21:56 -05:00

37 lines
1.6 KiB
C

#ifndef OBJECTS_OBJECT_BDOOR_H
#define OBJECTS_OBJECT_BDOOR_H 1
#include "align_asset_macro.h"
#define dgBossDoorGanonsCastleTex "__OTR__objects/object_bdoor/gBossDoorGanonsCastleTex"
static const ALIGN_ASSET(2) char gBossDoorGanonsCastleTex[] = dgBossDoorGanonsCastleTex;
#define dgBossDoorDL "__OTR__objects/object_bdoor/gBossDoorDL"
static const ALIGN_ASSET(2) char gBossDoorDL[] = dgBossDoorDL;
#define dgBossDoorLockDL "__OTR__objects/object_bdoor/gBossDoorLockDL"
static const ALIGN_ASSET(2) char gBossDoorLockDL[] = dgBossDoorLockDL;
#define dgBossDoorChainDL "__OTR__objects/object_bdoor/gBossDoorChainDL"
static const ALIGN_ASSET(2) char gBossDoorChainDL[] = dgBossDoorChainDL;
#define dgBossDoorSpiritTex "__OTR__objects/object_bdoor/gBossDoorSpiritTex"
static const ALIGN_ASSET(2) char gBossDoorSpiritTex[] = dgBossDoorSpiritTex;
#define dgBossDoorForestTex "__OTR__objects/object_bdoor/gBossDoorForestTex"
static const ALIGN_ASSET(2) char gBossDoorForestTex[] = dgBossDoorForestTex;
#define dgBossDoorFireTex "__OTR__objects/object_bdoor/gBossDoorFireTex"
static const ALIGN_ASSET(2) char gBossDoorFireTex[] = dgBossDoorFireTex;
#define dgBossDoorShadowTex "__OTR__objects/object_bdoor/gBossDoorShadowTex"
static const ALIGN_ASSET(2) char gBossDoorShadowTex[] = dgBossDoorShadowTex;
#define dgBossDoorWaterTex "__OTR__objects/object_bdoor/gBossDoorWaterTex"
static const ALIGN_ASSET(2) char gBossDoorWaterTex[] = dgBossDoorWaterTex;
#define dgBossDoorDefaultTex "__OTR__objects/object_bdoor/gBossDoorDefaultTex"
static const ALIGN_ASSET(2) char gBossDoorDefaultTex[] = dgBossDoorDefaultTex;
#endif // OBJECTS_OBJECT_BDOOR_H