Shipwright/soh/assets/objects/object_b_heart/object_b_heart.h

19 lines
868 B
C

#ifndef OBJECTS_OBJECT_B_HEART_H
#define OBJECTS_OBJECT_B_HEART_H 1
#include "align_asset_macro.h"
#define dobject_b_heart_DL_000240 "__OTR__objects/object_b_heart/object_b_heart_DL_000240"
static const ALIGN_ASSET(2) char object_b_heart_DL_000240[] = dobject_b_heart_DL_000240;
#define dobject_b_heart_DL_000348 "__OTR__objects/object_b_heart/object_b_heart_DL_000348"
static const ALIGN_ASSET(2) char object_b_heart_DL_000348[] = dobject_b_heart_DL_000348;
#define dobject_b_heart_Tex_0003C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0003C0"
static const ALIGN_ASSET(2) char object_b_heart_Tex_0003C0[] = dobject_b_heart_Tex_0003C0;
#define dobject_b_heart_Tex_0005C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0005C0"
static const ALIGN_ASSET(2) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0;
#endif // OBJECTS_OBJECT_B_HEART_H