mirror of
https://github.com/iperov/DeepFaceLive.git
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89 lines
1.8 KiB
Markdown
89 lines
1.8 KiB
Markdown
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<table align="center" border="0">
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<tr><td colspan=2 align="center">
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# Setup for streaming
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DeepFaceLive only provides a video window of the replaced face. Since the face must be processed, this takes time, so the video window shows the stream with some delay.
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So, what do we need for streaming?
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Capture window (or receive mpegts udp stream) and sound with some delay, transmit to streaming service (e.g. twitch, youtube, ...)
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Below, one of the solutions.
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### Run **_OBS Studio_**
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<img src="run_obs_studio.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### add **_Window capture_**
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<img src="add_window_capture.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### choose **_DeepFaceLive output_** window
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<img src="choose_dflive_output_window.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### add **_Audio Input Capture_**
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<img src="add_audio_input_capture.jpg"></mg>
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</td></tr>
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<tr><td colspan=2 align="center">
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### select your microphone device
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<img src="select_microphone_device.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### open **_Advanced Audio Properties_** for **_Audio Input Capture_**
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<img src="advanced_audio_properties.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### set **_Sync Offset_** the same as **_Target Delay_** in **_Stream Output_**
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<img src="sync_offset.jpg"></img>
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</td></tr>
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<tr><td colspan=2 align="center">
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### **DONE** !
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### Now you can stream yourself to a stream service.
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</td></tr>
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<tr><td colspan=2 align="center">
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### instead of **Window capture**
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you can use **Media Source**
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<img src="media_source.png"></img>
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with configuration:
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<img src="media_source_config.png"></img>
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enable mpegts in **_Stream Output_**
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<img src="media_source_stream_output.png"></img>
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</td></tr>
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</table> |