mirror of
https://github.com/Proxmark/proxmark3.git
synced 2024-11-21 04:50:14 -08:00
babca445ff
* this should fix crashes reported in issue #497 * don't allow receiver thread to write directly into arbitrary main thread's memory * instead use cmdBuffer[] for CMD_DOWNLOADED_RAW_ADC_SAMPLES_125K as well * add timeout and warning options to GetFromBigBuf(), same as in WaitForResponseTimeoutW() * move GetFromBigBuf() from data.c to comms.c * remove data.c and data.h
197 lines
5.0 KiB
C
197 lines
5.0 KiB
C
//-----------------------------------------------------------------------------
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// Copyright (C) 2013 m h swende <martin at swende.se>
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//
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// This code is licensed to you under the terms of the GNU GPL, version 2 or,
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// at your option, any later version. See the LICENSE.txt file for the text of
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// the license.
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//-----------------------------------------------------------------------------
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// Some lua scripting glue to proxmark core.
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//-----------------------------------------------------------------------------
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <dirent.h>
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#include "proxmark3.h"
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#include "scripting.h"
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#include "ui.h"
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#include "graph.h"
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#include "cmdparser.h"
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#include "cmdmain.h"
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#include "cmdscript.h"
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#include "cmdhfmf.h"
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#include "pm3_binlib.h"
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#include "pm3_bitlib.h"
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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static int CmdHelp(const char *Cmd);
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static int CmdList(const char *Cmd);
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static int CmdRun(const char *Cmd);
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command_t CommandTable[] =
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{
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{"help", CmdHelp, 1, "This help"},
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{"list", CmdList, 1, "List available scripts"},
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{"run", CmdRun, 1, "<name> -- Execute a script"},
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{NULL, NULL, 0, NULL}
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};
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int str_ends_with(const char * str, const char * suffix) {
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if( str == NULL || suffix == NULL )
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return 0;
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size_t str_len = strlen(str);
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size_t suffix_len = strlen(suffix);
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if(suffix_len > str_len)
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return 0;
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return 0 == strncmp( str + str_len - suffix_len, suffix, suffix_len );
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}
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/**
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* Shows some basic help
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* @brief CmdHelp
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* @param Cmd
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* @return
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*/
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int CmdHelp(const char * Cmd)
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{
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PrintAndLog("This is a feature to run Lua-scripts. You can place lua-scripts within the scripts/-folder. ");
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return 0;
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}
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/**
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* Generate list of available commands, what it does is
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* generate a file listing of the script-directory for files
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* ending with .lua
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*/
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int CmdList(const char *Cmd)
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{
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DIR *dp;
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struct dirent *ep;
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char const * exedir = get_my_executable_directory();
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if (exedir == NULL)
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return 0;
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char script_directory_path[strlen(exedir) + strlen(LUA_SCRIPTS_DIRECTORY) + 1];
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strcpy(script_directory_path, exedir);
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strcat(script_directory_path, LUA_SCRIPTS_DIRECTORY);
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dp = opendir(script_directory_path);
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if (dp != NULL)
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{
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while ((ep = readdir (dp)) != NULL)
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{
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if(str_ends_with(ep->d_name, ".lua"))
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PrintAndLog("%-16s %s", ep->d_name, "A script file");
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}
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(void) closedir (dp);
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}
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else
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PrintAndLog ("Couldn't open the scripts-directory");
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return 0;
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}
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/**
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* Finds a matching script-file
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* @brief CmdScript
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* @param Cmd
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* @return
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*/
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int CmdScript(const char *Cmd)
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{
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CmdsParse(CommandTable, Cmd);
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return 0;
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}
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/**
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* Utility to check the ending of a string (used to check file suffix)
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*/
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bool endsWith (char* base, char* str) {
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int blen = strlen(base);
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int slen = strlen(str);
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return (blen >= slen) && (0 == strcmp(base + blen - slen, str));
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}
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/**
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* @brief CmdRun - executes a script file.
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* @param argc
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* @param argv
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* @return
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*/
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int CmdRun(const char *Cmd)
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{
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// create new Lua state
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lua_State *lua_state;
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lua_state = luaL_newstate();
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// load Lua libraries
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luaL_openlibs(lua_state);
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//Sets the pm3 core libraries, that go a bit 'under the hood'
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set_pm3_libraries(lua_state);
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//Add the 'bin' library
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set_bin_library(lua_state);
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//Add the 'bit' library
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set_bit_library(lua_state);
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char script_name[128] = {0};
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char arguments[256] = {0};
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int name_len = 0;
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int arg_len = 0;
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sscanf(Cmd, "%127s%n %255[^\n\r]%n", script_name,&name_len, arguments, &arg_len);
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char *suffix = "";
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if(!endsWith(script_name,".lua"))
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{
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suffix = ".lua";
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}
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char script_path[strlen(get_my_executable_directory()) + strlen(LUA_SCRIPTS_DIRECTORY) + strlen(script_name) + strlen(suffix) + 1];
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strcpy(script_path, get_my_executable_directory());
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strcat(script_path, LUA_SCRIPTS_DIRECTORY);
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strcat(script_path, script_name);
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strcat(script_path, suffix);
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printf("--- Executing: %s%s, args '%s'\n", script_name, suffix, arguments);
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// run the Lua script
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int error = luaL_loadfile(lua_state, script_path);
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if(!error)
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{
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lua_pushstring(lua_state, arguments);
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lua_setglobal(lua_state, "args");
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//Call it with 0 arguments
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error = lua_pcall(lua_state, 0, LUA_MULTRET, 0); // once again, returns non-0 on error,
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}
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if(error) // if non-0, then an error
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{
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// the top of the stack should be the error string
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if (!lua_isstring(lua_state, lua_gettop(lua_state)))
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printf( "Error - but no error (?!)");
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// get the top of the stack as the error and pop it off
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const char * str = lua_tostring(lua_state, lua_gettop(lua_state));
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lua_pop(lua_state, 1);
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puts(str);
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}
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//luaL_dofile(lua_state, buf);
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// close the Lua state
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lua_close(lua_state);
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printf("\n-----Finished\n");
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return 0;
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}
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