mirror of
https://github.com/clinton-hall/nzbToMedia.git
synced 2025-01-09 12:33:18 -08:00
1dd33be9e3
Revert "Remove comment" This reverts commit f895446547c458e49fad84a3b9b8d834cfbb89bb. The comments are required by NzbGet to consider the files as proper scripts.
110 lines
2.7 KiB
Python
Executable File
110 lines
2.7 KiB
Python
Executable File
#!/usr/bin/env python
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# coding=utf-8
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#
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##############################################################################
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### NZBGET POST-PROCESSING SCRIPT ###
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# Post-Process to CouchPotato, SickBeard, NzbDrone, Mylar, Gamez, HeadPhones.
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#
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# This script sends the download to your automated media management servers.
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#
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# NOTE: This script requires Python to be installed on your system.
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##############################################################################
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#
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### OPTIONS ###
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## General
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# Auto Update nzbToMedia (0, 1).
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#
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# Set to 1 if you want nzbToMedia to automatically check for and update to the latest version
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#auto_update=0
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# Safe Mode protection of DestDir (0, 1).
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#
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# Enable/Disable a safety check to ensure we don't process all downloads in the default_downloadDirectory by mistake.
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#safe_mode=1
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## Gamez
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# Gamez script category.
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#
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# category that gets called for post-processing with Gamez.
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#gzCategory=games
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# Gamez api key.
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#gzapikey=
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# Gamez host.
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#
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# The ipaddress for your Gamez server. e.g For the Same system use localhost or 127.0.0.1
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#gzhost=localhost
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# Gamez port.
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#gzport=8085
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# Gamez uses ssl (0, 1).
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#
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# Set to 1 if using ssl, else set to 0.
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#gzssl=0
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# Gamez library
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#
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# move downloaded games here.
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#gzlibrary
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# Gamez web_root
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#
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# set this if using a reverse proxy.
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#gzweb_root=
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# Gamez watch directory.
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#
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# set this to where your Gamez completed downloads are.
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#gzwatch_dir=
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## Posix
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# Niceness for external tasks Extractor and Transcoder.
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#
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# Set the Niceness value for the nice command. These range from -20 (most favorable to the process) to 19 (least favorable to the process).
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#niceness=10
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# ionice scheduling class (0, 1, 2, 3).
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#
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# Set the ionice scheduling class. 0 for none, 1 for real time, 2 for best-effort, 3 for idle.
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#ionice_class=2
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# ionice scheduling class data.
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#
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# Set the ionice scheduling class data. This defines the class data, if the class accepts an argument. For real time and best-effort, 0-7 is valid data.
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#ionice_classdata=4
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## WakeOnLan
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# use WOL (0, 1).
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#
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# set to 1 to send WOL broadcast to the mac and test the server (e.g. xbmc) on the host and port specified.
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#wolwake=0
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# WOL MAC
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#
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# enter the mac address of the system to be woken.
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#wolmac=00:01:2e:2D:64:e1
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# Set the Host and Port of a server to verify system has woken.
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#wolhost=192.168.1.37
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#wolport=80
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### NZBGET POST-PROCESSING SCRIPT ###
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##############################################################################
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import sys
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import nzbToMedia
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section = 'Gamez'
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result = nzbToMedia.main(sys.argv, section)
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sys.exit(result)
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